▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/MITE:Equilibrium
MITE:Equilibrium

MITE:Equilibrium

This mod offers a linear progression experience with the goal of liberating the End . Without overly flashy details, the main task is to carefully consider your environment and make the right choices.

15.3K
8
Все версииMITE:Equilibrium Beta v1.0.8_1

MITE:Equilibrium Beta v1.0.8_1

Beta1 мес. назад

Список изменений

MITE:Equilibrium Beta 1.0.8_1:多人游戏改善更新

1、往期版本未列出的更新细节
(1)玩家出生时会在装有触发成就物品的奖励箱上生成一条信标光束,持续游戏日一天
(2)黑色食尸鬼、隐形潜伏者会主动破坏附近(以自身为中心3格半径的立方范围)所有路径可达(可攀附在墙面的1 * 1 * 1的格子判定)的火把方块
2、重构了网络通信架构,现在这些网络数据包可以在服务器上正常运作了
(1)ClickTimesPacket(C->S):向服务端发送玩家在合成台上右键单击工具的次数(计算等级、计算是否应用工具的耐久提升)
(2)TriggerContentChangePacket(C->S):向服务端发送一次合成台内容更新
(3)llnessTextureBooleanPacket(S->C):向客户端发送逻辑以更新生物外观
(4)StockChangeGrassColorPacket(S->C):向客户端发送逻辑以更新草方块污染程度
3、重构了怪物生成逻辑,避免怪物生成在墙中窒息死亡
4、地下世界特殊怪物生成频率提升,加入了食尸鬼和黑色食尸鬼,同时僵尸不再生成(考虑在地下世界中威胁相较过小)
5、删除并重构了所有不安全的注册表注入逻辑,由此解决了一个长期且非常令人头疼的bug,现在加入服务器再退出后不会直接闪退至桌面,而是正常回到多人游戏列表界面中
6、现在主世界的生物群落分布设定可以正常被加载,而不是被错误忽略

MITE:Equilibrium Beta 1.0.8_1: Multiplayer Improvement Update

1、Previously Unlisted Update Details from Past Versions
(1) Players will now spawn with a beacon beam over a loot chest containing achievement-triggering items, which lasts for one in-game day.
(2) Black Ghouls and Invisible Lurkers will actively destroy all accessible torch blocks within a 3-block radius cube centered on themselves (using a 1x1x1 grid detection that allows climbing on walls).

2、Refactored the network communication architecture. The following data packets can now function properly on servers:
(1) ClickTimesPacket (C->S): Sends the number of right-click interactions a player performs on a tool in the crafting table to the server (used for calculating levels and determining whether to apply durability upgrades).
(2) TriggerContentChangePacket (C->S): Sends a crafting table content update to the server.
(3) IllnessTextureBooleanPacket (S->C): Sends logic to the client to update entity appearance based on illness.
(4) StockChangeGrassColorPacket (S->C): Sends logic to the client to update the contamination level of grass blocks.

3、Refactored monster spawning logic to prevent monsters from spawning inside walls and suffocating.

4、Increased the spawn frequency of special monsters in the Underground World. Added Ghouls and Black Ghouls, while Zombies no longer spawn there (considered too low of a threat in the Underground World).

5、Removed and refactored all unsafe registry injection logic, resolving a long-standing and highly troublesome bug. Players will now properly return to the multiplayer server list after joining and exiting a server, instead of crashing directly to desktop.

6、Biome distribution settings in the Overworld can now be loaded correctly and are no longer erroneously ignored.

Файлы

MITE-Equilibrium-Beta-1.0.8_1.jar(2.52 MiB)
Основной
Скачать
Classic Resource for MITE Equilibrium for 1.0.8_1(official).zip(4.02 MiB)
Скачать

Метаданные

Канал релиза

Beta

Номер версии

v1.0.8_1

Загрузчики

Fabric

Версии игры

1.21

Загрузок

572

Дата публикации

1 мес. назад

Загрузил

ID версии

Главная