
MITE:Equilibrium
This mod offers a linear progression experience with the goal of liberating the End . Without overly flashy details, the main task is to carefully consider your environment and make the right choices.
Список изменений
MITE:Equilibrium Beta 1.0.6_2:附属更新(Supplementary Update)
1、保留1.0.6 & 1.0.6_1的所有更改
Retains all changes from versions 1.0.6 & 1.0.6_1.
2、黑色史莱姆(Pudding)正确在光照小于7的位置生成
Black Slimes (Pudding) now correctly spawn only in light levels less than 7.
3、修复了铁桶不能与炼药锅交互的bug
Fixed the bug where Iron Buckets could not interact with Cauldrons.
For1.0.6 &1.0.6_1
MITE:Equilibrium Beta 1.0.6:难度提升更新
MITE:Equilibrium Beta 1.0.6: Difficulty Increase Update
1、添加了一系列食物:
Added a series of foods:
(1)一碗水:由碗对着水源转换而成,再次右键可倒掉水转变回碗
Bowl of Water: Converted by using a bowl on a water source block; right-click again to pour out the water and revert to an empty bowl.
(2)蔬菜汤:由一碗水、胡萝卜和土豆无序合成->4饱食度8饱和度,恢复48000点植物营养素
Vegetable Soup: Crafted shapelessly from one bowl of water, one carrot, and one potato -> 4 Hunger, 8 Saturation, restores 48000 Phytonutrients.
(3)牛肉汤:由一碗水、胡萝卜、土豆和熟牛排无序合成->16饱食度20饱和度,恢复48000点植物营养素
Beef Stew: Crafted shapelessly from one bowl of water, one carrot, one potato, and one cooked steak -> 16 Hunger, 20 Saturation, restores 48000 Phytonutrients.
(4)南瓜汤:调整配方,由一碗水和南瓜无序合成,其他参数不变
Pumpkin Soup: Recipe adjusted, now crafted shapelessly from one bowl of water and one pumpkin; other parameters remain unchanged.
2、版本隔离:模组新建的世界与之前所有版本互不兼容,只有对应版本的模组中才能打开对应世界(未来会创建稳定的大型长期兼容版本)
Version Isolation: New worlds created by this mod version are incompatible with all previous versions; worlds can only be opened in the corresponding mod version (A stable, large-scale, long-term compatible version will be created in the future).
3、Dev端:在任意世界击败末影龙,即可解锁创造模式和允许指令按钮,届时可随意新建世界测试特性,另外彻底关闭局域网开放指令权限的接口
Dev Side: Defeating the Ender Dragon in any world unlocks Creative Mode and the 'Allow Cheats' button, allowing free creation of new worlds for testing features. Additionally, the interface for enabling LAN command permissions has been completely disabled.
4、合成台更新:钻石合成台的配方更改:先从左到右从上到下正确摆放好钻石、皮革、木棍、原木,然后在其他任意空白位置插入远古金属锭即可在铁合成台上合成钻石合成台。
Crafting Bench Update: The recipe for the Diamond Crafting Bench has been changed: First, place Diamond, Leather, Stick, and Log correctly from left to right, top to bottom. Then, insert an Ancient Metal Ingot into any other empty slot to craft the Diamond Crafting Bench on an Iron Crafting Bench.
5、只有在钻石合成台上才能合成秘银工具,但只有秘银工具才能采集钻石矿,这意味着第一颗钻石需要通过宝箱等途径获取(参照我的世界wiki-箱子战利品(结构索引)来查看钻石生成几率)
Mithril tools can only be crafted on a Diamond Crafting Bench, but only Mithril tools can mine Diamond Ore. This means the first diamond must be obtained through means like chest loot (Refer to Minecraft Wiki - Chest Loot (Structure Index) to check diamond generation chances).
6、古尸(LongDead)现在正常掉落箭(不区分近战远程之分,统一掉落)和骨头,小概率掉落自身的远古金属锁链盔甲,远古金属锁链盔甲可以在工作台上(无等级要求)分解为远古金属颗粒,9个远古金属颗粒可以合成为远古金属锭
Long Dead entities now normally drop arrows (no distinction between melee or ranged, unified drop) and bones. They have a small chance to drop their own Ancient Metal Chain Armor. Ancient Metal Chain Armor can be decomposed into Ancient Metal Nuggets on any crafting bench (no tier requirement). 9 Ancient Metal Nuggets can be crafted into one Ancient Metal Ingot.
7、含有钻石的配方(如钻石附魔台)需要在钻石合成台上合成
Recipes containing diamonds (such as the Diamond Enchanting Table) must be crafted on a Diamond Crafting Bench.
8、新增了绿宝石附魔台,将钻石附魔台的两颗钻石替换为绿宝石即可合成,无合成等级要求,但附魔栏仅有第一行可用,同时拥有将金苹果转换为附魔金苹果的能力:至少达到30级,将金苹果放入附魔栏,消耗一个青金石和一级经验转化为附魔金苹果
Added an Emerald Enchanting Table. It is crafted by replacing the two diamonds in the Diamond Enchanting Table recipe with emeralds. There is no crafting tier requirement, but only the first row of the enchantment slots is usable. It also has the ability to convert a Golden Apple into an Enchanted Golden Apple: Reach at least level 30, place the Golden Apple in the enchantment slot, and consume one Lapis Lazuli and one experience level to transform it into an Enchanted Golden Apple.
9、金苹果、附魔金苹果削弱,金苹果合成现在确定下来,不再消耗经验,但仅有生命恢复I效果20s,附魔金苹果继承了原先金苹果的能力:40s的生命恢复II和抗火
Golden Apples and Enchanted Golden Apples have been nerfed. The Golden Apple recipe is now finalized and no longer consumes experience, but it only provides Regeneration I for 20 seconds. The Enchanted Golden Apple inherits the original Golden Apple's ability: Regeneration II and Fire Resistance for 40 seconds.
MITE:Equilibrium Beta 1.0.6_1:附属更新
MITE:Equilibrium Beta 1.0.6_1: Supplementary Update
1、怪物掉落经验提升(10xp、50xp、100xp、200xp、500xp),掉落量根据击杀难度提升
Increased experience dropped by monsters (10xp, 50xp, 100xp, 200xp, 500xp). The drop amount increases based on kill difficulty.
2、再次削弱铜甲提供的最大保护值,最多提供11点,但最大耐久值翻倍,与铁护甲(最大耐久几乎相当,提供更高护甲,但易腐蚀)对比提供更多选择
Copper Armor's maximum protection value has been nerfed again, providing a maximum of 11 points. However, its maximum durability has been doubled. Compared to Iron Armor (which has similar max durability, provides higher armor, but is prone to corrosion), this offers more choices.
3、红石、绿宝石也可以右键“吃掉”获得经验值,分别提供10xp、250xp,但从吃掉晶体获得的经验值最大提升至35级
Redstone and Emeralds can now be right-clicked to "eat" them for experience, granting 10xp and 250xp respectively. However, the maximum experience level obtainable from eating crystals is capped at level 35.
4、回撤了铁砧损坏概率,与之前版本保持一致,继续保持更低的损坏概率,鼓励在前期多积攒铁资源制作铁砧来修复装备和工具
Reverted the anvil break chance to be consistent with previous versions, maintaining a lower break probability to encourage stockpiling iron resources early game to craft anvils for repairing equipment and tools.
5、现在黑色史莱姆只能在亮度小于7的位置生成
Black Slime(Pudding) can now only spawn in light levels less than 7.
6、正确调整了玩家生物交互距离,在手持长剑,仰角小于0(低头状态),按住shift潜行后可获得最大交互距离3.0格远,运用得当可以无伤史莱姆等碰撞箱接触型出伤怪物。处于末地会再次额外增加1.5格,允许玩家站在祭坛下方可以攻击到末影龙
Adjusted the player's entity interaction distance correctly. When holding a Longsword, with a pitch angle less than 0 (looking downward), and holding Shift to sneak, the maximum interaction distance becomes 3.0 blocks. Used properly, this allows taking no damage from slimes and other monsters that deal damage on contact via their hitbox. In the End, this distance is additionally increased by 1.5 blocks, allowing players to attack the Ender Dragon from below the central altar.
7、饱和度不再受当前饱食度的限制,空腹吃下面包会获得2点饱食度和8点饱和度,而非此前的2点饱食度和2点饱和度
Saturation gain is no longer limited by current hunger level. Eating bread on an empty stomach now grants 2 Hunger and 8 Saturation, instead of the previous 2 Hunger and 2 Saturation.
8、疾跑、行走饥饿速度修改,原版:疾跑1.0X、行走0.0X ->疾跑0.25X,行走0.125X,在无营养失衡等负面buff的情况下,20点饱和度可以维持连续疾跑和跳跃约6070秒70 seconds.
Modified hunger drain from sprinting and walking. Original values: Sprinting 1.0X, Walking 0.0X -> New values: Sprinting 0.25X, Walking 0.125X. Without negative buffs like nutrient imbalance, 20 Saturation can sustain continuous sprinting and jumping for approximately 60
9、铁桶默认不会接取源头,除非玩家按住了shift潜行键,这意味着单桶即可制作无限水和无限岩浆,但铁桶现在接取岩浆时有8%的概率熔化,除非岩浆盛放在炼药锅中(比如由滴水石锥制造的岩浆源,落在炼药锅里可以被铁桶完整取出而不会有烧毁风险) Iron Buckets no longer pick up source blocks by default unless the player is holding the Shift (sneak) key. This means a single bucket can be used to create infinite water and lava sources. However, Iron Buckets now have an 8% chance to melt when picking up lava, unless the lava is contained in a Cauldron (e.g., lava source created by Dripstone dripping into a Cauldron can be picked up completely by a bucket without the burn-away risk).
10、物品堆叠最大设定改动:火把16->32、小麦种子、西瓜种子、南瓜种子:16->64、地狱疣:16->32
Changed maximum item stack sizes: Torches 16->32; Wheat Seeds, Melon Seeds, Pumpkin Seeds: 16->64; Nether Wart: 16->32.
11、兼容性:兼容1.0.6版本
Compatibility: Compatible with version 1.0.6.