
Phoxel PT
[WIP] Phoxel strives to capture some of the beauty of real life, mixed with the unique ambience and blocky beauty of the Minecraft we've all come to love
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Phoxel 0.6 Rerelease Patch 1
beta11 мая 2026 г.- Fixed zip issue
- Added sun path rotation option in settings
Beta 0.6 Re-release
beta10 мая 2026 г.Make sure you extract the folder or it will likely not work!
How to unzip on Modrinth:
- Go to the instance content page
- Click the 3 dots in the top right and click "open folder"
- In your file explorer navigate to
shaderpacks
You should see among any other shaders you have installed
(UNZIP THIS) Phoxel 0.6 Re-release.zip
- Right click -> Extract
Labeled as
Extract All...on Windows,Extract hereorExtract to...on Linux Make sure the extracted content is in a folder, Ex:Phoxel > Notes.txt, Tasks.txt, shaders > ...
Changes!
Completely new rendering system! Reworked atmosphere, volumetric lighting, and much more!
Beta 0.6 Prerelease 1
beta10 мая 2025 г.Rewrote shader from scratch!
- Reworked voxelization to use multiple LOD voxel maps
- Enhanced voxel intersection to take advantage of LODs
- New atmosphere to complement Minecraft's look
- Correctly tinted grass and water
- Corrected material handling
- Reimplemented POM
- Reimplemented reprojection
- Similarity Denoiser
- Reimplemented camera gamma and brightness controls
- Added Debug View
- Corrected Render Mode
- TAA in Render Mode
Beta 0.5 Release
beta30 октября 2024 г.- Added volumetric lighting
- Added clouds
- Added differing atmosphere for each dimension Notes Clouds are faked as SSS (Sub-Surface-Scattering) is not yet implemented Lighting in the nether is faked as lava is not yet a contributing light source
Beta 0.5 Prerelease 2
beta27 октября 2024 г.- Fixed sun and moon
- Screen space shadows for distant terrain
- FXAA added
- TAA and DOF fixed
- Aurora on new moons
- Better integrated PBR
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Лицензия:Apache-2.0
Опубликован:2 года назад
Обновлён:2 дня назад
