Completely fixed the issue where noise, flickering, and unnatural brightness were noticeable when viewed through translucent blocks such as water and stained glass
Copper bulbs and furnaces are now supported emission with custom emission colors
Fixed an issue where the setting for adjusting the intensity of transmitted light tinting through translucent blocks such as stained glass was not set to the appropriate intensity
Oct-Path v1.20
release3 сентября 2025 г.
Added the moon to the night sky, along with moonlight as light source (including a moon phase system)
Nether portal is now supported emission, and has geometry definition for raytracing
Stairs now have accurate geometry definition for raytracing
Adjusted raindrop color to be a bit more subdued
The change of sky color when rainy is now correctly applied in reflections
Fixed an issue where some textures used by ray tracing did not apply as intended when using resource packs with resolutions other than 16x
When the weather is raining, the brightness of the sun, moon, and stars will be darker
Comprehensively revised underwater visibility
Fixed an issue where water colors were not being applied properly at depths where lightmap became 0 in water
Adjusted the contrast looking up from underwater through the water surface
Adjusted the brightness of player's hands or held items in water to match the surrounding scene
Oct-Path v1.11
release27 июня 2025 г.
The accumulation of ray tracing by temporal filter is now capped
This not only improves the responsiveness of the ray tracing rendering to changes in brightness, but also significantly reduces the noise caused by ray tracing
Sun's orbit has been corrected from rising in the south and setting in the north to rising in the east and setting in the west
Fixed the stars that were fairly visible even during the day to only appear during the night
By correcting the calculation of voxelization coordinates, completely prevented the defect that things drawn by ray tracing (such as shadows) become doubled or disappear under certain conditions
Oct-Path v1.10
release6 июня 2025 г.
Added translucent shadows and transmitted light tinting to translucent blocks such as stained glass
Added support for alpha-testing for texture in raytracing
Added support for doors and trapdoors with geometry
Added support for entity colors, such as when they are injured
Color of objects on land when viewed from underwater have been adjusted to the correct intensity by calculating underwater depth more accurately
Adjusted rain particle color to be more consistent between terrain and sky
Fixed incorrect geometry mapping of wall button
Fixed horizontal band-like noise that appeared on parts of the screen when the water surface took up most of the screen
Fixed sky color change in overworld when weather is rainy also affecting the sky in the Nether and End
When the weather is raining, the outdoor brightness will be slightly darker
Oct-Path v1.03
release11 апреля 2025 г.
Fixed an issue where ray tracing did not work in some areas at the bottom of the screen when the bottom of the screen was the water surface
Added support for many missing cube and slab blocks
Шейдерпак Oct-Path для Майнкрафт с продвинутой трассировкой лучей на основе Octree-структуры, обеспечивающей неограниченную дистанцию рендера и реалистичное освещение.