/
PLACELIQUID type:water To make infinite buckets more easier to implement
Fixed PLANT_IN_SQUARE issue for sweet berries
Fixed an issue with the checker logic used by ExecutableCrafting. Checkers for EI ID, EI Usage and EI Variables should be ok now
Addition of a RefreshExecutableItemEvent class, An event plugins can use to check if calls from ExecutableItems plugin is done
Added critical strike power for MLIB_DAMAGE command
Fixed an issue where the visual cooldown doesn't work with ticks option
Added %last_hitter% to allow users to know which dealt the final blow
Thank you Special70 for this update
