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SCore New Player Conditions:
Added ifPlayerSpeed – compare the player's velocity magnitude (e.g., >= 0.1 to detect movement)
Added ifNearbyEntityCount – compare the number of entities within a 10-block radius
Added ifNearbyPlayerCount – compare the number of players within a 10-block radius
Added ifLineOfSight – check whether the player has direct line of sight to a living entity (requires 1.14+)
ExecutableItems:
Added ALL_OPTIONS for those who want to full update specific items using /ei refresh
