Double Dash system: • Second dash within a configurable time window. • Increased strength and lift on second dash. • Temporary fall-damage immunity after second dash.
Support for CustomModelData on the Celestial Tear.
New message entry: messages.second-dash.
Configurable dash trail effect.
New message on storm drops:
messages.tear-drop – sent only to the player who receives the Celestial Tear.
Dash can now only be used when the Celestial Tear is in the main hand. Reason: Right-click conflicts with vanilla actions (eating, drinking, blocking, bow charging, shield use, etc.). Off-hand usage caused inconsistent behavior and interfered with correct dash and double-dash detection. Limiting the activation to the main hand ensures 100% consistent and conflict-free usage.
Dash settings improved (strength, vertical lift, cooldown, regeneration).
Storm drop system refined with per-player cooldown.
Cooldown message now appears only when actually attempting to dash.

⚡ Adds a configurable Wind Dash ability, storm-based Celestial Tear drops, particles, trails, sounds and regeneration. Lightweight and highly customizable.