This project is currently in beta. Expect bugs, missing items, and sometimes needing to use a command to fix things. Please make regular backups.
Wired Redstone is based on RSWires by 2xsaiko, and is essentially a rewrite. However, Wired Redstone incorporates some rather large changes:
Please go checkout RSWires if you haven't already.
Here is a picture of one of my dev worlds:
!Dev World Image
As of version 0.3.0, survival-based recipes have been added. Most circuit components are crafted using a machine called the Redstone Assembler. Redstone assembler recipes are visible in REI and EMI.
The Redstone Assembler can be crafted in a normal crafting table like such:
!Redstone Assembler Recipe
Redstone Alloy Ingots can be crafted in the Redstone Assembler:
!Redstone Alloy Ingot Recipe
Red Alloy Wire can then be crafted:
!Red Alloy Wire Recipe
Or Insulated Wire can be crafted:
!Insulated Wire Recipe
Wired Redstone has integrations support for [CC: Restitched], [EMI], [REI], and [WTHIT].
Wired Redstone Bundled Cables can connect to CC: Restitched computers, allowing those computers to send and receive bundled signals.
Wired Redstone machines have recipe support in both EMI and REI.
Many Wired Redstone gates and wires will show extra information in the WTHIT HUD.
v0.4.11+1.19.2
and v0.3.9+1.18.2.v0.4.13+1.19.2 and v0.3.10+1.18.2./graphlib updateblocks <from-x> <from-y> <from-z> <to-x> <to-y> <to-z> command over an affected area
as a server operator.Wired Redstone uses [GraphLib] for managing its wires connections. Sometimes you might encounter a strange mod interaction or corruption caused by a crash that causes wires to stop behaving correctly. If something doesn't seem right, GraphLib has some commands that can help. These commands can be accessed via:
/graphlib <sub-command>
This mod is licensed under the MIT license. This means you can redistribute it, make derivatives of it, and include it in modpacks.
