
Variable Spawner Hardness
Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.
14.0K
22
1.21.11-1.4.3
release27 января 2026 г.- Ported and confirmed working on 1.21.11
1.21.11-1.4.6
release27 января 2026 г.- Ported and confirmed working on 1.21.11
1.21.11-25w43a-1.4.3-fabric
alpha27 октября 2025 г.No changelog was specified.
1.21.10-1.4.3-fabric
release27 октября 2025 г.No changelog was specified.
1.21.10-1.4.6
release27 октября 2025 г.Ported to 1.21.10, performance improvements.
- Using a switch that returns constant values is faster than indexing on mutable array contents (the array itself was static final, but there's currently no public API way of telling the JVM that the array contents won't change - JDK internals have
@Stablebut can't use it in this mod) - Grab level data once to reduce the number of untrusted final field reads (level#getDifficulty calls level#getLevelData)
Совместимость
Создатели
Детали
Лицензия:MIT
Опубликован:2 года назад
Обновлён:1 месяц назад
