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Моды/UnsnappingLeads
UnsnappingLeads

UnsnappingLeads

Prevents leads from snapping during flight and teleportation. Adds passive mob leashing, entity Godmode, fence-to-fence ropes and more.

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Все версииUnsnappingLeads v1.0.1

UnsnappingLeads v1.0.1

Release1 мес. назад

Список изменений

v1.0.1 changelog

New Features

  • Added fence-to-fence leashing: You can now create permanent rope connections between two fence posts. Core lead behavior has been completely reworked to maintain a "Vanilla Feel"; when a mob is tied to a fence hub, the game intelligently prioritizes the entity's knot. Right-clicking will now correctly unleash the entity and transfer the lead to your hand instead of breaking the leads that are tied to other fence posts.
  • Added fence-to-entity leashing: Introduced a "Reverse Tying" mechanic where clicking a fence post and then a mob ties them together. This system is fully compatible with complex hubs (posts serving as a central point for various lead connections); if you tie a mob to a post and subsequently connect that same post to other fences, or vice versa, the mob’s lead remains independent and can still be "held" or removed without affecting the other fence connections.
  • Added Smart Action Cancellation: Fence selection is now automatically cancelled if you switch to a different item in your inventory, ensuring temporary preview knots are cleaned up immediately. Simply hitting the knot also cancels the action.
  • Added lead passing: Players can now hand off leashed mobs to one another. To prevent accidental lead-stealing or transfers from behind, only the player holding the leads can initiate the transfer and both players must see and face each other to successfully pass the lead.

Other improvements

  • Narrowed interaction logic to a strict block-check to prevent neighboring or diagonal fences from interfering with player inputs.

Fixes

  • Fixed an issue where players were unable to unleash their own leashed entities while a lead was equipped in their hand. This behavior now correctly mirrors Vanilla interactions.
  • Fixed an issue where custom lead and rope sound effects were playing at an unintended volume. All custom audio has been reduced to a 0.5f volume multiplier to better align with the default game mix.
  • Fixed an issue where destroying a selection preview knot would fail to cancel the active fence selection.

Файлы

UnsnappingLeads-v1.0.1.jar(15.47 KiB)
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Метаданные

Канал релиза

Release

Номер версии

v1.0.1

Загрузчики

Bukkit
Paper
Purpur
Spigot

Версии игры

1.21–1.21.11

Загрузок

9

Дата публикации

1 мес. назад

Загрузил

ID версии

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