Список изменений
Added
- Milk buckets and honey bottles restore thirst.
- An advancement tab for the mod, from the first drink of water to drinking in the Nether.
- Rain and pointed dripstones fill cauldrons with a quality of their own. Rain is clean and dripstone water is pure, where both used to fall back to the default quality.
Changed
- Sea water is no longer a grade of fresh water. Bottles, buckets and bowls of it look different from fresh ones, its tooltip reads Salty where fresh water shows a grade, and it shows no thirst droplets, because it restores nothing.
- The grades of fresh water are now Dirty, Murky, Clean and Pure, in all nine languages, with tooltip colours that are easier to tell apart.
- A waterskin now averages the grades of the drinks inside it, rounded down. One salty drink still turns all of it into sea water, and cauldrons still keep the worse of the two.
- The clay bowl now says it has to be smelted before it can hold water.
- Thirst uses less server time and memory and sends far fewer updates, which matters most on busy servers.
- The partly drained droplet and AppleSkin's exhaustion strip behind the thirst bar now move in small steps instead of every tick.
- Renamed the "hydration" wording to "thirst" everywhere it named the bar's value, so the mod uses
one word for it. Two config keys changed with it:
handDrinkingHydrationis nowhandDrinkingThirstandextraHydrationConvertsToQuenchedis nowextraThirstConvertsToQuenched. Custom values for those two settings reset to their defaults on first launch; every other setting is untouched. TheThirstApi.hydration(...)methods were also renamed toThirstApi.thirstValues(...).
Fixed
- Recipes added by the mod never appeared in the recipe book, so the clay bowl, the bowls, the waterskin and the purification recipes had to be looked up outside the game.
- Water from structure chests and Piglin bartering could not be boiled.
- Sea water could report a grade, so water from a frozen ocean read as the cleanest water in the game while still being undrinkable.
Notes
- Servers and players must run the same version. A mismatch shows the wrong blocks in the world.
- Existing worlds and config files need no action. Sea water left in a cauldron in an older world
becomes fresh water of that cauldron's grade; sea water in containers is unaffected. Two settings,
rainwaterPurityanddripstonePurity, are added to the config file on first launch.
Файлы
ThirstWasTaken2-1.0.3+26.1.2.jar(138.05 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.3+26.1.2
Загрузчики
Fabric
Версии игры
26.1–26.1.2
Загрузок
13
Дата публикации
12.09.2026

