Список изменений
Added
- A waterskin that holds three drinks, mixes water of different purity, fills from cauldrons and trades water with bottles and buckets.
- Filled waterskins can now be emptied by sneaking and using them on a block.
- Water is now graded by its surroundings when it is collected, and salt water stays salty wherever it is moved.
- Water bowls now look different at each purity level.
- Optional AppleSkin integration that shows thirst exhaustion behind the thirst bar whenever AppleSkin's exhaustion-underlay option is enabled.
Changed
- Drinking directly from water with an empty hand is now enabled by default.
- Water quality now starts from the biome and is adjusted by temperature, altitude, whether the water flows, and nearby mud, farmland or composters, instead of treating all high, deep or flowing water as clean.
- Ocean water no longer hydrates and cannot be made drinkable by cooking. It stays salty through waterskins, cauldrons and the sand filter.
- The creative tab icon and its water bowl now show purified water, and purity tooltip colors match the original mod.
- Filled waterskins are easier to read at a glance, so the three serving levels can be told apart. The empty waterskin is unchanged.
- Hydration tooltips now show thirst as filled droplets, with quenched as outlined droplets on a second row.
- Plain water now follows vanilla food behaviour and cannot be consumed while the thirst bar is full. Potions and foods with other uses remain available.
Removed
- Outdoor rain drinking and its
canDrinkRainconfiguration option.
Файлы
ThirstWasTaken2-26.2-1.0.1.jar(133.71 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
26.2-1.0.1
Загрузчики
Fabric
Версии игры
26.2
Загрузок
158
Дата публикации
11.08.2026

