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Моды/Steel's Quasi Vanilla+
Steel's Quasi Vanilla+

Steel's Quasi Vanilla+

A heavily curated Vanilla-plus to be as stable as possible and provide a tightly-coupled, modest, appropriately themed set of additions to preserve that precious Minecraft feel.

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Quasi Vanilla-Plus!?

Steel's Quasi Vanilla-Plus is a modpack that intends to provide a very light-to-medium vanilla-plus experience that would not be particularly offensive to any players of current playstyles in Minecraft's sandbox. We intend to only add changes that could reasonably (with a grain of salt) be seen in Minecraft in 15+ years. (*With some notable exceptions - See major alterations)

Some principles

  • Lots of additions are made to "even out" quality standards between new and old.
  • This pack will not include any shaderpacks by default (but will include Iris Shaders)
  • Mobs should not break blocks outside of specific circumstances (other than Creepers)
  • The pack will attempt to minimize creation of featureless block, mob, and item additions
  • No Minimaps! But Atlases are fine.

Major alterations

This modpack uses newer combat mechanics from the combat tests by Jens Bergensten ported as Combatify (thank you Alexandra!). (26.1.2 uses Combat Nouveau as a temporary substitute)

Enchanting is an unfinished and unbalanced system. This modpack uses Dunchanting (thank you Ramixin!) (pending 26.1.2) and blacklists Mending to create a system where tools are properly disposable, as was the case in older versions, and have a much lower ceiling of value if upgraded.

Many structures are added through Dungeons and Taverns (by the genius modder NovaWostra), and many base structures are revamped to adhere to the quality standard of newer Mojang structures, such as Trial Chambers.

Terrain is separated into Continents (and revamped, thanks to Tectonic by Apollo!) as was the case pre Minecraft 1.6 to incentivize more strategic exploration.

See faraway LODs with Voxy by Cortex (coding wizard, maybe not human?)

The Nether is amplified! (by Stardust Labs)

The End is much much weirder! (also by Stardust Labs!)

Additional music (Supernova) by bouncytorch! (huge credits for letting us use the music <3) (buy the album!) /resourcepacks/supernova-ost

Minor alterations/fun stuff

Disclaimer

The quality standard of this mod (as is the case with modding in general) will of course not be verifiably the same as the base game. The mods that have been picked are hopefully in closest proximity to the artistic and gameplay direction of the base game (with some drift towards adventure-focused gameplay)

Shaderpacks & Visuals

There aren't any default shaders for this modpack, but if you do want improved visuals, I recommend the included Miniature shaderpack as well as its included configuration. It preserves pretty much all of Minecraft's default artstyle cues (even the new End Flashes!) and spruces up lighting a little bit.

Third-party notices

This modpack includes third-party Minecraft mods and datapacks. Mods hosted on Modrinth are included via Modrinth project/version references where possible.

Required license notes

ARR projects such as Dungeons and Taverns and its add-ons are included only as Modrinth-hosted project/version references, not directly redistributed as bundled jars.

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

26.1.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Зависимости

Создатели

Детали

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Опубликован:3 месяца назад
Обновлён:2 месяца назад
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