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Моды/Scaling Difficulty
Scaling Difficulty

Scaling Difficulty

Scale mob statistics based on time/distance traveled in the world. Port from Globox's RpgDifficulty

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Все версии→scalingdifficulty 1.0.3

scalingdifficulty 1.0.3

Release31.07.2026

Список изменений

Added:

  • Rework of the extra loot

Fixed

  • Fixed loot where the loot doesn't increase (#3)

Changed

  • Changed the config. Please change on your side (or delete the config before initializing the game)
    • chanceForEachItem deleted
    • maxLootChance -> maxRollsPerDeath Now works like a cap for extra loot on mobs drops
    • moreLootChance -> lootRollsFactor The initial factor for extra loot. If 2.0 and maxFactorHealth is 3.0x, then you get 6 times loot on max level mob

Файлы

scalingdifficulty-1.0.3.jar(287.99 KiB)
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Канал релиза

Release

Номер версии

1.0.3+1.21.1

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

5.5K

Дата публикации

31.07.2026

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ID версии

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