
Scaling Difficulty
Scale mob statistics based on time/distance traveled in the world. Port from Globox's RpgDifficulty
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5.9K
3
Список изменений
Added:
- Rework of the extra loot
Fixed
- Fixed loot where the loot doesn't increase (#3)
Changed
- Changed the config. Please change on your side (or delete the config before initializing the game)
chanceForEachItemdeletedmaxLootChance->maxRollsPerDeathNow works like a cap for extra loot on mobs dropsmoreLootChance->lootRollsFactorThe initial factor for extra loot. If 2.0 andmaxFactorHealthis 3.0x, then you get 6 times loot on max level mob
Файлы
scalingdifficulty-1.0.3.jar(287.99 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.3+1.21.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
5.5K
Дата публикации
31.07.2026
