
Scaling Difficulty
Scale mob statistics based on time/distance traveled in the world. Port from Globox's RpgDifficulty
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Scaling Difficulty is a port from Globox's RpgDifficulty.
This mod increase the stats of the mobs over time and distance.
Only Server-Side required
- Client if want to use the HUD for debug testing
Highly Configurable
startingFactor: Overall baseline multiplier (1.0 = vanilla stats, 2.0 = double stats).startingDistance/startingTime: The delay (in blocks or minutes) before the difficulty begins to scale.increasingDistance: Blocks needed to increase strength by thedistanceFactor(e.g., 300 blocks = +10% stats).increasingTime: Minutes needed to increase strength by thetimeFactor(e.g., 60 mins = +5% stats).heightDistance: Blocks above/belowstartingHeightneeded to increase strength by theheightFactor.maxFactorHealth/Damage/Protection: The absolute maximum multiplier allowed (e.g., 2.0 = max double stats).maxFactorSpeed: Max speed multiplier (Applies only to Special Speedy Zombies).allowRandomValues: Enables randomized stat variations on spawn.randomChance/randomFactor: The % chance for a mob to mutate, and the maximum % variance of those stats.extraXP: Dynamically calculates bonus XP drops based on the mob's active strength multiplier.maxXPFactor: The maximum allowed multiplier for XP drops (e.g., 2.0 = double XP max).
Партнёрский материал
Как поиграть с друзьями с модом Scaling Difficulty?
Мод Scaling Difficulty куда интереснее в компании: поднимите сервер Майнкрафт с уже установленным модом, позовите друзей и играйте по своим правилам. Хостинг Майнкрафт для мода Scaling Difficulty будет готов за пару минут - BungeeHost сделает всё за вас.
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Опубликован:3 месяца назад
Обновлён:5 дней назад
