Numerical HUD 3.0.0
release12 апреля 2026 г.- Added multi-version support covering Minecraft 1.21.5 through 1.21.11
- Replaced the Animation Style config option with a proper enum selector dropdown
- Updated saturation and XP orb icon textures
- Removed saturation fade effect, saturation icon now displays at full opacity or not at all
Numerical HUD 3.0.0
release12 апреля 2026 г.- Added multi-version support covering Minecraft 1.21.2 through 1.21.4
- Replaced the Animation Style config option with a proper enum selector dropdown
- Updated saturation and XP orb icon textures
- Removed saturation fade effect, saturation icon now displays at full opacity or not at all
Numerical HUD 3.0.0
release12 апреля 2026 г.- Added multi-version support covering Minecraft 1.21 through 1.21.1
- Replaced the Animation Style config option with a proper enum selector dropdown
- Updated saturation and XP orb icon textures
- Removed saturation fade effect, saturation icon now displays at full opacity or not at all
Numerical HUD 2.0.0
release24 марта 2026 г.- Updated to Minecraft 1.21.11
Numerical HUD 1.3.0
release22 февраля 2026 г.- Added Configuration system via Mod Menu and Cloth Config API: access settings in-game through the Mod Menu screen.
- Added Animation Style selector: choose between three animation modes for all modules (except XP):
- Decimal (default): values count up/down with decimal precision during transitions.
- Fade: the integer value snaps immediately, the text color transitions from Green/Red back to White over 1 second using a quint ease-in curve.
- Popup: a delta label (e.g.
+2,-3) floats beside the module for 1 second, traveling 9 pixels up (heal) or down (damage) with an ease-out effect.
- Added Show Armor at Zero toggle: when disabled, the Armor module is hidden entirely while the player has no armor equipped.
- Fixed Decimal animation no longer fires false triggers from sub-integer regeneration ticks.
- Fixed Decimal animation cooldown no longer blocks a direction-reversing animation (e.g. removing armor immediately after equipping it now correctly plays the green increase animation).
- Improved Hunger module icons now properly switch to their blinking variants when its value drops and during recurring blink animations.
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Лицензия:CC0-1.0
Опубликован:3 месяца назад
Обновлён:2 недели назад

