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Моды/Numerical HUD
Numerical HUD

Numerical HUD

This mod replaces vanilla status bars with clean, animated numerical values and dynamic icons.

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Numerical HUD 1.3.0

release22 февраля 2026 г.
  • Added Configuration system via Mod Menu and Cloth Config API: access settings in-game through the Mod Menu screen.
  • Added Animation Style selector: choose between three animation modes for all modules (except XP):
    • Decimal (default): values count up/down with decimal precision during transitions.
    • Fade: the integer value snaps immediately, the text color transitions from Green/Red back to White over 1 second using a quint ease-in curve.
    • Popup: a delta label (e.g. +2, -3) floats beside the module for 1 second, traveling 9 pixels up (heal) or down (damage) with an ease-out effect.
  • Added Show Armor at Zero toggle: when disabled, the Armor module is hidden entirely while the player has no armor equipped.
  • Fixed Decimal animation no longer fires false triggers from sub-integer regeneration ticks.
  • Fixed Decimal animation cooldown no longer blocks a direction-reversing animation (e.g. removing armor immediately after equipping it now correctly plays the green increase animation).
  • Improved Hunger module icons now properly switch to their blinking variants when its value drops and during recurring blink animations.

Numerical HUD 1.2.0

release28 января 2026 г.

Improvements

  • Implemented a recurring blink system where the HUD icon blinks at intervals relative to the current value (lower health/hunger results in faster recurring blinks), mirroring vanilla behavior.
    • Blink interval is based on current value (N seconds where N = floor(current value))
    • Example: At 5 health, icon blinks every 5 seconds; at 10 health, every 10 seconds
    • System applies to Health, Hunger, and Vehicle Health modules
  • Replaced Health Module's panic animation with recurring blink system.
  • Replaced Hunger Module's panic animation with recurring blink system.
  • Added recurring blink system in Vehicle Health Module.

Numerical HUD 1.1.0

release17 января 2026 г.

Visuals & Assets

  • Refreshed the mod's visual identity with a new icon.
  • Changed the Saturation overlay color in the Hunger Module to Yellow (utilizing the absorption heart texture color). This provides much better contrast and visibility compared to the previous overlay.

Technical Updates

  • Updated development environment and dependencies to target Minecraft version 1.21.10.
  • Updated yarn_mappings (1.21.10+build.3), loader_version (0.18.4), and loom_version (1.14-SNAPSHOT) to the latest standards.

Code Quality

  • Refactored code across all files to follow official FabricMC formatting and naming conventions.

Numerical HUD 1.0.0

release14 января 2026 г.

Нет описания изменений

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент

Создатели

Детали

Лицензия:CC0-1.0
Опубликован:2 месяца назад
Обновлён:3 недели назад
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