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Моды/Numerical HUD
Numerical HUD

Numerical HUD

This mod replaces vanilla status bars with clean, animated numerical values and dynamic icons.

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Now with Resource Pack Compatibility! (See below)

!Numerical HUD

Numerical HUD declutters your screen by replacing the bulky vanilla health, hunger, armor, and experience bars with a sleek, compact numerical interface. Designed for players who want precise information without sacrificing screen real estate, this mod provides real-time data with smooth animations and context-aware visuals.

FEATURES
Dynamic Health TrackingDisplays absorption, poison, wither, and freezing effects through unique icon variants and color changes
Enhanced XP DisplayShows your exact experience level as a decimal (e.g., 67.67) so you know exactly how close you are to the next level
Visual FeedbackIcons "blink" upon taking damage or changing stats, and low health/hunger triggers a recurring blink animation
Saturation TextThe hunger number turns brown when saturation is active, and returns to white when it runs out
Resource Pack CompatibleCustom resource packs that retexture hearts, food, armor, and XP bars are automatically reflected
HOW TO USE

Once installed, the mod automatically replaces the following vanilla HUD elements:

  • Health & Absorption
  • Armor
  • Hunger & Saturation
  • Experience Level & Progress
  • Oxygen, Mount Health, & Jump (appear only when relevant)
  • Boss Bar (appears when a boss/raid is nearby)
  • Potion Effects (appear on the right edge of the screen when active)

Simply play the game as usual. The values update in real time as you take damage, eat food, or gain experience.

CONFIGURATION

Open Mod Menu in-game to access the settings screen:

Dynamic Health TrackingDecimalValues count up/down with decimal precision, turning Green when increasing and Red when decreasing
FadeThe number snaps instantly while the text color fades from Green/Red back to White
PopupA delta label (e.g. +2, -3) floats beside the module, traveling upward for heals and downward for damage
Show Armor at ZeroToggle whether the Armor module is visible when no armor is worn
Text StyleSwitch between Shadow and Outline
Shift Modules DownMove all modules 6 pixels down
Show Effect NamesToggle whether effect names are displayed above the timer in the Potion Effects module
REQUIREMENTS
  • Fabric Loader
  • Fabric API
  • Cloth Config API (1.21.x)
  • YetAnotherConfigLib (26.x)
  • Mod Menu (recommended for easy in-game configuration)
CLIENT-SIDE ONLY

All functionality is done client-side and is compatible with vanilla servers.

FREE & OPEN SOURCE

This is a completely free project. I'm not asking for donations or "buy me a coffee" contributions. If you enjoy the mod, the best way to support it is by:

  • Leaving a rating/review
  • Sharing it with friends
  • Reporting any bugs you find
GALLERY

A. Health Icons:

Poisoned / Withered / Frozen / Absorbing / Hardcore / Ridden Mob's Health

!Poisoned !Withered !Frozen !Absorbing !Hardcore !Ridden Mob's Health

Damaged / Healing (with Fade animation)

!Damaged !Healing

B. Armor Icons:

(Removing / Breaking) / Wearing (with Popup animation)

!Removing / Breaking !Wearing

C. Hunger Icons

Starving / Full / Saturated

!Starving !Full !Saturated

Note: The recurring blink animation is triggered every N seconds (N = the current hunger value) only when Hunger < 20. Also applies to the Health icons.

D. XP Icons

No XP / (Gaining / Losing XP)

!No XP !Gaining / Losing XP

E. Oxygen Icons

No Air / Infinite

!No Air !Infinite

Drowning / Breathing (with Decimal animation)

!Drowning !Breathing

F. Jump Icon

Charging

!Charging

G. Resource Packs

Jirniy's Pink HUD

!Jirniy's Pink HUD

Gui's HUD & UI Edition

!Gui's HUD & UI Edition

Note: The quality of the GIF doesn't match the texture in-game.

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

26.1.x1.21.x

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Опубликован:5 месяцев назад
Обновлён:1 месяц назад
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