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Моды/Health Based Mob Scaling
Health Based Mob Scaling

Health Based Mob Scaling

Mobs grow bigger and stronger based on their health. Dynamic scaling for a more immersive Minecraft experience.

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Health Based Mob Scaling 1.0.0

release22 марта 2026 г.

🟢 v1.0 – Initial Release

✨ Features

  • Added health-based mob scaling system
  • Mobs dynamically change size based on their current health
  • Step height now scales with mob size
  • Fully automatic system (no commands required)

⚙️ Mechanics

  • Scale = Health × 0.25
  • Step Height = Health × 0.125
  • Only affects living entities (mobs)

🚀 Performance

  • Optimized update system (runs every 20 ticks / 1 second)
  • Only affects mobs within 128 blocks of players
  • Designed to minimize lag in survival worlds

🛠️ Technical

  • Uses Minecraft attribute system (scale & step height)
  • Safe attribute checks to prevent crashes
  • Compatible with Fabric 1.21.11

📦 Requirements

  • Fabric Loader
  • Fabric API
  • Minecraft 1.21.11

🔮 Future Updates

  • Config file for custom scaling values
  • Smooth scaling transitions
  • Per-mob customization options

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:1 месяц назад
Обновлён:1 месяц назад
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