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Моды/Health Based Mob Scaling
Health Based Mob Scaling

Health Based Mob Scaling

Mobs grow bigger and stronger based on their health. Dynamic scaling for a more immersive Minecraft experience.

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🧬 LifeScale – Health-Based Mob Scaling

Bring your world to life with dynamic mob scaling!

LifeScale makes every mob's size and movement scale with its health — creating a more immersive and challenging gameplay experience.


⚡ Features

  • 📈 Mobs grow larger as their health increases
  • 🦶 Step height increases with size (bigger mobs climb better)
  • ⚙️ Fully automatic — no commands needed
  • 🚀 Optimized for performance (updates once per second)
  • 👥 Only affects mobs near players (reduces lag)

🧠 How It Works

Every mob dynamically updates:

  • Scale = Health × 0.25
  • Step Height = Health × 0.125

This means:

  • Strong mobs become massive
  • Weak mobs shrink down

🎮 Gameplay Impact

  • Boss fights feel more intense
  • Natural difficulty scaling
  • More visual feedback for mob strength

⚙️ Requirements

  • Minecraft 1.21.1 (or compatible 1.21.x)
  • Fabric Loader
  • Fabric API

🧪 Performance

  • Updates every 20 ticks (1 second)
  • Only affects mobs within 128 blocks of players
  • Designed for smooth gameplay even in large worlds

📦 Future Plans

  • Config file for scaling values
  • Smooth scaling animations
  • Per-mob customization

💬 Feedback

Have ideas or found a bug? Feel free to suggest improvements!


🏷️ Keywords

mob scaling, health based mobs, dynamic mobs, fabric mod, minecraft 1.21 mod, realistic mobs

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:1 месяц назад
Обновлён:1 месяц назад
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