
Hardcore Survival
A difficulty-increasing, survival-oriented mod that delivers incredibly realistic and tough survival experiences with sophisticated gameplay conversion.
17.6K
77
Список изменений
Enable or disable mod features by entering the game command /gamerule xxx For example, entering "/gamerule hcsThirst false" will disable the thirst requirement. The specific gamerule names and their meanings are as follows:
| Gamerule Name | Description | Type |
|---|---|---|
| hcsDifficulty | Built-in difficulty level of the mod | Enum: relaxing, standard, challenging |
| hcsDisease | Diseases such as colds, parasites, etc. | Boolean |
| hcsMood | Mood effects such as panic, depression, etc. | Boolean |
| hcsNutrition | Nutrition mechanics such as phytonutrients | Boolean |
| hcsSanity | Sanity and hallucination mechanics | Boolean |
| hcsStamina | Limits on player physical stamina during movement | Boolean |
| hcsThirst | Drinking water requirement | Boolean |
| hcsTemperature | Whether the player is affected by environmental temperature | Boolean |
| hcsWetness | Whether immersion or rain causes wetness and the resulting body temperature drop | Boolean |
| hcsSoulImpairment | Soul impairment (reduced maximum health after revival) | Boolean |
| hcsDarknessThreatening | Whether staying in complete darkness can cause death | Boolean |
| hcsDiggingConstraints | Restrictions on digging type and speed | Boolean |
| hcsHeavyLoading | Negative effects caused by player inventory weight | Boolean |
| hcsInjuryPunishment | Injury penalties: bleeding, fractures, pain, low health reducing attributes | Boolean |
| hcsFoodSpoilage | Whether food has a shelf life | Boolean |
| hcsFoodPoisoning | Whether food can cause poisoning | Boolean |
| hcsOxygenDeficiency | Whether lack of oxygen occurs when deep underground without photosynthetic plants nearby | Boolean |
| hcsSlowHealing | Whether health regeneration speed is reduced | Boolean |
| hcsBurningTimeLimits | Whether torches and campfires have limited burn time | Boolean |
| hcsZombieExtraHostility | Whether zombies can dig blocks and actively attack animals | Boolean |
| hcsCowKicking | Whether startled cows will retaliate | Boolean |
通过输入游戏指令/gamerule xxx实现对模组功能的启用与否 例如,输入/gamerule hcsThirst false即可禁用饮水需求。 具体gamerule名称及含义如下:
| gamerule名称 | 含义 | 类型 |
|---|---|---|
| hcsDifficulty | 模组内置的难度 | 枚举: relaxing, standard, challenging |
| hcsDisease | 疾病:感冒、寄生虫等 | 布尔值 |
| hcsMood | 情绪:恐慌、抑郁等 | 布尔值 |
| hcsNutrition | 营养:植物营养素等 | 布尔值 |
| hcsSanity | 理智及幻觉 | 布尔值 |
| hcsStamina | 玩家运动体力限制 | 布尔值 |
| hcsThirst | 饮水需求 | 布尔值 |
| hcsTemperature | 玩家是否受环境温度影响 | 布尔值 |
| hcsWetness | 浸水或下雨是否会淋湿 以及引发的体温降低效果 | 布尔值 |
| hcsSoulImpairment | 灵魂受损(复活后降低生命上限) | 布尔值 |
| hcsDarknessThreatening | 全黑环境下逗留是否会导致死亡 | 布尔值 |
| hcsDiggingConstraints | 挖掘的类型和速度限制 | 布尔值 |
| hcsHeavyLoading | 玩家背包负重带来的负面效果 | 布尔值 |
| hcsInjuryPunishment | 受伤惩罚:流血、骨折、疼痛、低血量降低玩家属性等 | 布尔值 |
| hcsFoodSpoilage | 食物是否有保质期 | 布尔值 |
| hcsFoodPoisoning | 食物是否会中毒 | 布尔值 |
| hcsOxygenDeficiency | 玩家处于洞穴深处,且附近缺乏能够光合作用的植物,是否会导致缺氧 | 布尔值 |
| hcsSlowHealing | 血量回复速度是否降低 | 布尔值 |
| hcsBurningTimeLimits | 火把、篝火燃烧时间是否有限 | 布尔值 |
| hcsZombieExtraHostility | 僵尸是否会挖掘方块、主动攻击动物 | 布尔值 |
| hcsCowKicking | 牛受惊是否会反击 | 布尔值 |
Файлы
hcs-0.18.0.jar(1.23 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.18.0
Загрузчики
Fabric
Версии игры
1.20.1
Загрузок
1.5K
Дата публикации
3 мес. назад