
Hardcore Survival
A difficulty-increasing, survival-oriented mod that delivers incredibly realistic and tough survival experiences with sophisticated gameplay conversion.
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Beta 0.18.0
beta13 января 2026 г.Enable or disable mod features by entering the game command /gamerule xxx For example, entering "/gamerule hcsThirst false" will disable the thirst requirement. The specific gamerule names and their meanings are as follows:
| Gamerule Name | Description | Type |
|---|---|---|
| hcsDifficulty | Built-in difficulty level of the mod | Enum: relaxing, standard, challenging |
| hcsDisease | Diseases such as colds, parasites, etc. | Boolean |
| hcsMood | Mood effects such as panic, depression, etc. | Boolean |
| hcsNutrition | Nutrition mechanics such as phytonutrients | Boolean |
| hcsSanity | Sanity and hallucination mechanics | Boolean |
| hcsStamina | Limits on player physical stamina during movement | Boolean |
| hcsThirst | Drinking water requirement | Boolean |
| hcsTemperature | Whether the player is affected by environmental temperature | Boolean |
| hcsWetness | Whether immersion or rain causes wetness and the resulting body temperature drop | Boolean |
| hcsSoulImpairment | Soul impairment (reduced maximum health after revival) | Boolean |
| hcsDarknessThreatening | Whether staying in complete darkness can cause death | Boolean |
| hcsDiggingConstraints | Restrictions on digging type and speed | Boolean |
| hcsHeavyLoading | Negative effects caused by player inventory weight | Boolean |
| hcsInjuryPunishment | Injury penalties: bleeding, fractures, pain, low health reducing attributes | Boolean |
| hcsFoodSpoilage | Whether food has a shelf life | Boolean |
| hcsFoodPoisoning | Whether food can cause poisoning | Boolean |
| hcsOxygenDeficiency | Whether lack of oxygen occurs when deep underground without photosynthetic plants nearby | Boolean |
| hcsSlowHealing | Whether health regeneration speed is reduced | Boolean |
| hcsBurningTimeLimits | Whether torches and campfires have limited burn time | Boolean |
| hcsZombieExtraHostility | Whether zombies can dig blocks and actively attack animals | Boolean |
| hcsCowKicking | Whether startled cows will retaliate | Boolean |
通过输入游戏指令/gamerule xxx实现对模组功能的启用与否 例如,输入/gamerule hcsThirst false即可禁用饮水需求。 具体gamerule名称及含义如下:
| gamerule名称 | 含义 | 类型 |
|---|---|---|
| hcsDifficulty | 模组内置的难度 | 枚举: relaxing, standard, challenging |
| hcsDisease | 疾病:感冒、寄生虫等 | 布尔值 |
| hcsMood | 情绪:恐慌、抑郁等 | 布尔值 |
| hcsNutrition | 营养:植物营养素等 | 布尔值 |
| hcsSanity | 理智及幻觉 | 布尔值 |
| hcsStamina | 玩家运动体力限制 | 布尔值 |
| hcsThirst | 饮水需求 | 布尔值 |
| hcsTemperature | 玩家是否受环境温度影响 | 布尔值 |
| hcsWetness | 浸水或下雨是否会淋湿 以及引发的体温降低效果 | 布尔值 |
| hcsSoulImpairment | 灵魂受损(复活后降低生命上限) | 布尔值 |
| hcsDarknessThreatening | 全黑环境下逗留是否会导致死亡 | 布尔值 |
| hcsDiggingConstraints | 挖掘的类型和速度限制 | 布尔值 |
| hcsHeavyLoading | 玩家背包负重带来的负面效果 | 布尔值 |
| hcsInjuryPunishment | 受伤惩罚:流血、骨折、疼痛、低血量降低玩家属性等 | 布尔值 |
| hcsFoodSpoilage | 食物是否有保质期 | 布尔值 |
| hcsFoodPoisoning | 食物是否会中毒 | 布尔值 |
| hcsOxygenDeficiency | 玩家处于洞穴深处,且附近缺乏能够光合作用的植物,是否会导致缺氧 | 布尔值 |
| hcsSlowHealing | 血量回复速度是否降低 | 布尔值 |
| hcsBurningTimeLimits | 火把、篝火燃烧时间是否有限 | 布尔值 |
| hcsZombieExtraHostility | 僵尸是否会挖掘方块、主动攻击动物 | 布尔值 |
| hcsCowKicking | 牛受惊是否会反击 | 布尔值 |
Beta 0.17.4
beta31 декабря 2025 г.- Fixed a critical bug where extinguished torches remained shining.
- Fixed a bug that caused abnormal display of hot water bottle temperatures on servers.
- Fixed a bug where dirt and sand might not be affected by gravity when mixed.
- Fixed a bug where cherry blossom leaves could be instantly destroyed.
- Fixed a bug where husks did not actively dig through loose blocks around players during the day.
- Added a wearable appearance for wreaths and redrawn the item texture for wreaths.
- Leaves can now be used as fuel in furnaces.
- 修复了熄灭火把仍然永亮的致命bug
- 修复了在服务器中显示热水袋温度异常的bug
- 修复了泥土和沙子混杂时,可能不受重力影响的bug
- 修复了樱花树叶可被瞬间破坏的bug
- 修复了尸壳在白天不主动挖掘玩家周围疏松方块的bug
- 给花环添加了佩戴外观,并重绘了花环的物品材质
- 树叶可作为熔炉的燃料
Beta 0.17.3 (Exprimental)
beta7 февраля 2025 г.- Fixed a critical bug where food spoiled too quickly.
- Added a gamerule to disable food spoilage:
/gamerule hcsFoodSpoilage. - Reduced damage taken when falling onto leaves.
- Reduced the probability of contracting parasites.
- 修复了食物变质过快的致命bug
- 添加了禁用食物变质的gamerule
/gamerule hcsFoodSpoilage - 降低了摔在树叶获得的伤害
- 降低了罹患寄生虫的概率
Beta 0.17.2 (Exprimental)
beta2 февраля 2025 г.- Increased the drop rate of sticks and dropped more leaves
- Fixed the bug where drinking water caused food poisoning
- Balanced the satiety recovery value of pumpkin slices.
- Fixed the bug that burnt out torches still have brightness.
- Reduced the difficulty of obtaining fire materials at the beginning of the game and extended the burning time of the campfire
- Added garland as an accessory to restore sanity.
- 增加木棍掉率,且树叶掉得多
- 修复了喝水导致食物中毒的bug
- 平衡了南瓜片的饱食度恢复数值
- 修复了燃尽的火把仍然有亮度的bug
- 降低了初期生火材料的获取难度,并延长了营火的燃烧时间
- 添加了花环,作为恢复理智的饰品
Beta 0.17.1 (Exprimental)
beta18 декабря 2024 г.- Supported MC 1.20.1
- Fixed known bugs in Animal Panic
- Optimized the cow kicking mechanism
- Fixed a bug where the status bar icon was not centered after dismounting a horse.
- Fixed a bug where torches could be used to light water-logged campfires.
- Fixed a bug that extinguished campfires can cause damage to non-player entities.
- Fixed known bugs with server food corruption
- 支持MC 1.20.1
- 修复了动物恐慌的已知bug
- 优化了牛踢人的机制
- 修复了下马后状态栏图标不居中的bug
- 修复了能用火把点燃浸水篝火的bug
- 修复了燃尽的篝火对非玩家生物造成伤害的bug
- 修复了服务器食物腐败的已知bug
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Лицензия:MIT
Опубликован:2 года назад
Обновлён:3 месяца назад