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Моды/Effigies
Effigies

Effigies

A Minecraft mod that adds powerful mob spawning prevention options to the game.

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Effigies

Effigies is a mod that adds powerful mob spawning prevention options to the game.

Version Support

Effigies supports multiple Minecraft versions and mod loaders:

LoaderMinecraft Versions
Fabric1.21.11+
NeoForge1.21.11+

Features

  • Adds 7 new Pikes (one for each spear variant) that prevent specific mob types from spawning within a radius based on their tier
    • Refer to the Pike Table below for specifics about the radius and recipes
    • Pikes also have item tooltips in-game describing their range
    • Radius' can now also be customized via the config/effigies-config.toml file
      • You can disable Pikes from preventing spawns by setting the radius to -1
      • Any config options will also update the in-game tooltips
  • Place a Pike block in the world, then right-click it with a mob head (or place the mob head on top of it) to activate it
    • When active, the Pike will prevent that mob type from spawning within its area of effect
      • Fire particles spawn when it becomes active!
      • Fire particles will also spawn whenever the Pike successfully prevents a mob spawn
      • Smoke particles spawn when it becomes inactive (the head is removed)
    • Supported mob heads by default: Skeleton, Wither Skeleton, Zombie, Creeper, and Piglin
      • Completely configurable via the config/effigies-config.toml file
      • Supports vanilla definitions, such as minecraft:sand=minecraft:zombie to make sand prevent zombie spawns
      • Also supports modded definitions, such as ecologics:coconut_planks=ecologics:penguin to make coconut planks prevent penguin spawns
      • Also supports multiple references, so adding both minecraft:sand=minecraft:zombie and minecraft:zombie_head=minecraft:zombie would mean either sand or a zombie head would work as intended!
      • Does NOT support a single block preventing spawns of multiple mobs, so having minecraft:sand=minecraft:zombie and on the next line having minecraft:sand=minecraft:skeleton would make sand ONLY prevent skeletons
      • Any blocks that are defined as Pike Heads (sand or coconut planks from the above examples) will be automatically scaled to the size of a mob head when placed on a pike, to make sure that any custom blocks looks decent on the Pike
      • Invalid blocks (ones not in the config file) that are placed on top will not be downscaled
    • When the player looks at an activated Pike, the mob it is currently preventing will hover on top of the Pike
  • Shift+Right-Click an activated Pike to remove the head (the head will drop as an item)
  • Breaking a Pike will drop both the Pike block and the head (if activated)
  • Pikes work in all dimensions (Overworld, Nether, End, and modded dimensions)

In-Game Example

Inactive (left) and Active (right) Diamond Pikes Inactive and Active Example

Examples of Random Blocks Being Correctly Head-Sized Downsized Examples

Examples of Hovering Over an Active Pike Hovering Examples

Examples of Modded (Penguin from Ecologics) and Normal (Skeleton) mobs in JEI JEI Examples 1

Examples of Large (Iron Golem) and Small (Axolotl) mobs in JEI JEI Examples 2

Pike Table

TierDefault Area of Effect
Wooden1 Chunk (the chunk it's in)
Stone1 Chunk + 1 Radius (the chunk it's in + all 8 surrounding chunks)
Copper1 Chunk + 2 Radius
Iron1 Chunk + 4 Radius
Golden1 Chunk + 6 Radius
Diamond1 Chunk + 8 Radius
Netherite1 Chunk + 16 Radius

Recipes

TierRecipeUpgrade Recipe
Wooden1 Wooden Spear + 2 SticksN/A
Stone1 Stone Spear + 2 Sticks1 Cobblestone + 1 Wooden Pike + 1 Stick
Copper1 Copper Spear + 2 Sticks1 Copper Ingot + 1 Stone Pike + 1 Stick
Iron1 Iron Spear + 2 Sticks1 Iron Ingot + 1 Copper Pike + 1 Stick
Golden1 Golden Spear + 2 Sticks1 Gold Ingot + 1 Iron Pike + 1 Stick
Diamond1 Diamond Spear + 2 Sticks1 Diamond + 1 Golden Pike + 1 Stick
Netherite1 Netherite Spear + 2 SticksSmithing Table: 1 Netherite Upgrade + 1 Diamond Pike + 1 Netherite Ingot

Notes

  • Each Pike only prevents the spawn of the mob type matching the head placed on it
  • Multiple Pikes with different heads can be used to prevent multiple mob types from spawning within the radius
  • Pikes are efficient even in large numbers - they use an optimized chunk-based lookup system
  • When connecting to a server, the server will send it's config to the player, meaning the tooltips will update accurately and the player's own config file won't be modified or used
  • Supports JEI 27.4.0.15 or Newer!

Upcoming Features

  • Non-JEI guidebook or similar to show what block will prevent which mobs

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:LGPL-3.0-or-later
Опубликован:2 месяца назад
Обновлён:1 месяц назад
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