
Dynamic Damage
Displays stylish, animated damage numbers above entities in the world.
280
4
Список изменений
Added
- Initial release of Damage Indicator mod
- Animated damage indicators with smooth pop and fade animations
- Full Cloth Config API integration for in-game configuration
- ModMenu support for easy access to settings
- Configurable display settings:
- Toggle indicators on/off
- Adjustable max render distance (8-128 blocks)
- Customizable base scale (0.01-0.1)
- Text customization:
- Custom damage format strings
- Toggle between decimal and integer display
- Color customization:
- Separate colors for normal and critical damage
- Animation settings:
- Configurable lifetime (500-5000ms)
- Adjustable pop duration (50-1000ms)
- Custom fade start time (500-4000ms)
- Variable vertical speed (0.5-5.0)
- Adjustable horizontal spread (0.0-2.0)
- Critical hit settings:
- Custom scale multiplier for crits (1.0-2.0)
- Separate pop effects for critical and normal hits
- Proper critical hit detection based on player state
- Performance optimizations:
- Squared distance calculations
- Efficient CopyOnWriteArrayList for thread safety
- Configurable distance culling
- Networking system with custom payloads
- Full localization support (English and Russian)
- Comprehensive documentation
Optimizations
- Extracted magic numbers to constants for better performance
- Optimized distance checks using squared distance
- Improved critical hit detection algorithm
- Thread-safe indicator management
Файлы
damage-indicator-1.1.jar(28.23 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
143
Дата публикации
4 мес. назад
