
Dynamic Damage
Displays stylish, animated damage numbers above entities in the world.
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4
Dynamic Damage 1.2
release10 ноября 2025 г.- Version update
Dynamic Damage 1.1
release6 октября 2025 г.Added
- Initial release of Damage Indicator mod
- Animated damage indicators with smooth pop and fade animations
- Full Cloth Config API integration for in-game configuration
- ModMenu support for easy access to settings
- Configurable display settings:
- Toggle indicators on/off
- Adjustable max render distance (8-128 blocks)
- Customizable base scale (0.01-0.1)
- Text customization:
- Custom damage format strings
- Toggle between decimal and integer display
- Color customization:
- Separate colors for normal and critical damage
- Animation settings:
- Configurable lifetime (500-5000ms)
- Adjustable pop duration (50-1000ms)
- Custom fade start time (500-4000ms)
- Variable vertical speed (0.5-5.0)
- Adjustable horizontal spread (0.0-2.0)
- Critical hit settings:
- Custom scale multiplier for crits (1.0-2.0)
- Separate pop effects for critical and normal hits
- Proper critical hit detection based on player state
- Performance optimizations:
- Squared distance calculations
- Efficient CopyOnWriteArrayList for thread safety
- Configurable distance culling
- Networking system with custom payloads
- Full localization support (English and Russian)
- Comprehensive documentation
Optimizations
- Extracted magic numbers to constants for better performance
- Optimized distance checks using squared distance
- Improved critical hit detection algorithm
- Thread-safe indicator management
Dynamic Damage 1.0
release4 октября 2025 г.Nothing new.
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:6 месяцев назад
Обновлён:5 месяцев назад
