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Моды/Dynamic Damage
Dynamic Damage

Dynamic Damage

Displays stylish, animated damage numbers above entities in the world.

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Preview

Gif preview

This mod displays customizable damage indicators above entities when they take damage. It is a server-side mod that accurately transmits damage events to clients, ensuring full compatibility and consistency in multiplayer environments.

Features

  • Server-Authoritative: Damage is detected on the server and sent to nearby clients, meaning the numbers you see are the real damage dealt.
  • Critical Hit Distinction: Critical hits are visually distinct from normal hits, with their own configurable color, size multiplier, and animation intensity. The mod uses vanilla logic to detect critical hits from players.
  • Smooth Animations: Indicators have a fluid life cycle, featuring an initial 'pop' effect, a gentle upward drift with easing, and a clean fade-out animation.

In-Game Configuration

The mod is fully configurable in-game using ModMenu (recommended) and Cloth Config (required). The configuration file is also available at config/damage_indicator.json.

You can fine-tune nearly every aspect of the indicators:

  • Display Settings:

    • Enable or disable the mod entirely.
    • Set the maximum render distance for indicators.
    • Adjust the base scale (size) of the numbers.
  • Text & Color:

    • Define a custom damage format string (e.g., %.1f for one decimal place).
    • Toggle between showing decimals or rounding to whole numbers.
    • Set custom colors for both normal and critical damage using a color picker.
  • Animation:

    • Lifetime: How long an indicator stays on screen.
    • Pop Duration: The length of the initial bounce/pop animation.
    • Fade Start Time: When the indicator should begin to fade out.
    • Vertical Speed: How fast the indicator floats upwards.
    • Horizontal Spread: The random horizontal offset for new indicators.
  • Critical Hits:

    • Critical Scale Multiplier: How much larger critical hits are compared to normal ones.
    • Critical Pop Effect: The intensity of the pop animation specifically for critical hits.
    • Normal Pop Effect: The intensity of the pop animation for normal hits.

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

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Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:4 месяца назад
Обновлён:3 месяца назад
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