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Databank 1.3.0
release10 декабря 2025 г.Additions
- Moved interface for dynamically modifying item attributes from DnE to Databank
- Added a system for special conditions
- Added support for armatures in databank models
- Added utilities for stretched blits and nine slices
- Added a dialogue system
- Added a small utility for conversion between Rotation and Direction to DatabankUtils
- Added utilities for modifying the data of offline players
- Added utilities for instanced dimensions
Changes
- Modified the databank model format; if you are a developer, please run the python script in the databank github to update your models
- Changed BasicMegablockCores to take in a BlockState in the getRotation method
Fixes
- Fixed an issue where inflation on models would be inverted on y axis
- Fixed Megastructure logging error saying it was music controllers
- Fixed BasicMegablockCores not using the rotated shape when checking if it can place
- Fixed it being difficult to change the placement block state for BasicMegablockCores
- Fixed an issue where the BasicMegablockRouter would not properly set the "core" variable
Databank 1.2.2
release18 сентября 2025 г.Additions
- Made model renderers able to see the instance of the object when getting the model
Changes
- Significant performance improvements for the hidden system (KhloeLeclair)
Fixes
- Fixed Megastructures not properly saving block entities
- Fixed Megastructures failing to save if the bounds weren't defined in a specific way
Databank 1.2.1
release29 июля 2025 г.Additions
- Added some util methods in ClientDatabankUtils for buffer source copy creation
- Added some util methods in ClientDatabankUtils for getting the currently used render buffer
- Added AFTER_HAND render stage
- Added the ability to define the render stage your shader should apply during
Databank 1.2.0.1
release26 июля 2025 г.Changes
- Made post process shaders only get their uniforms if they are active
Fixes
- Fixed impact frames not working until game resized for first time
- Fixed resize helpers not calling if a resize happens too early
Databank 1.2.0
release26 июля 2025 г.Additions
- Added util for impact frames
- Added util for screenshake
- Added util for calling code when game resized
- Added fade method in both DoubleGradient and FloatGradient
- Added instant gradient points, these will instantly change instead of fading
- Added getTime method to shader instances which will include the partial tick
- Made in-game config editor appear
- Added accessibility options to config
- Added utils for calling code when your mods version changes for a level or player
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Лицензия:MIT
Опубликован:1 год назад
Обновлён:4 месяца назад
