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Моды/Compact UHC Run
Compact UHC Run

Compact UHC Run

UHC Run data pack that you can install in any world you want, plus you can include your preferred add-ons to make it more unique in your own way.

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v1.5.1-alpha (1.21.8)

alpha1 октября 2025 г.

Changes

  • Refactor the code by reorganizing files and renaming most of the files to snake_case.
  • Refactor the entity timeout system, it is now more optimized.
  • Now only hostile mobs, experience orbs, and items that is not within 20 blocks range from the player will get timeout.

Fixes

  • Fixed saturation effect not removed on game start.

v1.5.0-alpha (1.21.5)

alpha21 мая 2025 г.

Changes

  • Added new inventory UI for easier access to cosmetics, settings, and Custom.
  • Added new cosmetics system, which you can select from available options. Here are all available cosmetic types:
    • Projectile Trails: Particles that follow your projectiles such as arrows, wind charges, or even a trident.
    • Gliding Effects: Effects that replace your default cloud when gliding, either when the game starts or when you use Jump Pad.
    • Kill Effects: Effects or animations that happen when you kill an enemy.
    • Victory Dances: Events that happen when you win the game.

    Cosmetics selection will not be removed when uninstalled.

  • Added new settings option, which allows you to customize your experiences in the game.
  • Added new "Gun" Custom (still in prototype), players will get the recipe for all available items in this Custom.
  • Old Combat shield now removed and being replaced by old sword right-clicking.
  • Preload stage now loads game assets one by one.
  • Change attribute modification method from set base value to add modifier value.
  • Removed command /function _:custom
  • Extended end game phase time to be 30 seconds.
  • Move all custom recipes to be under system namespace.
  • Change lobby actionbar text.

and other minor changes...

Fixes

  • Fixed item lost when swapping cursor item with "Old Combat" shield (disabled offhand slot).

v1.4.1-alpha (1.21.4)

alpha5 марта 2025 г.

Changes

  • Added new entities to exception from entities timeout system:
    • Item Display
    • Text Display
    • Interaction
    • Area Cloud Effect
    • All Boat with Chest variants
    • All Minecart variants except Command Block Minecart and Spawner Minecart
  • All passengers of ridable entities will now be dismounted when the vehicle entity gets timed out (To protect players from teleporting into the void with the entity)
  • Players can now change their gamemode to spectator in the lobby

Fixes

  • Title times now no longer reset when player leaves and rejoins the game

v1.4.0-alpha (1.21.4)

alpha5 марта 2025 г.

Changes

  • Added new Custom "Gambling" aiming for fun gameplay (Competitive game with this custom is not recommended)
    • Slot system will use card suits symbol (♥, ♦, ♣, ♠) in its display
    • Players will spawn with a "Pocket Slot". You can set your bet and start spinning using emeralds as a currency
    • Players can hold sneak to skip spinning animation
    • Players will get their reward when they meet one of these conditions:
      • 3 in a row => x5 emeralds from your bet amount
      • 4 in a row => x20 emeralds from your bet amount
      • 5 in a row => x100 emeralds from your bet amount and Jackpot items

    If you are using Paper or Paper fork server, you need to change resolve-selectors-in-books to true in your paper config

  • New item "Instant Adrenaline" as a gambling reward for now
  • Added new preload stage which will load game assets after player chunks to prevent one time heavy load
  • Added slow motion effect when the game ends (Optional, require function permission level 3)
  • Game will now be able to end after 1 minute in game to allow time for disconnected players to join
  • Removed 1 second delay in player count system to prevent further issue with other timing-sensitive system
  • Added Marker to entities timeout exception list
  • Item cache system can now use every enderchest slot to store items

and other minor changes...

Fixes

  • Fixed Jump Pad misrecognize that player is on the ground when stepping on slime block
  • End game mob clean up now won't clear ridable mobs/entities
  • Game will no longer end itself when there is 1 player left in preload stage
  • Count down sound no longer has direction
  • Fixed player health not displayed below their name
  • Fixed an issue where creative players cannot equip items in their armor slot

v1.3.0-alpha (1.21.2 - 1.21.3)

alpha11 февраля 2025 г.

Changes

  • Added a new Supply Drop system along with tiers for their drops (Early, Mid-Game, Epic)
    • Early: Will release on 5 and 10 minutes in the game with 3 supplies each (6 total)
    • Mid-Game: Will release on 20 and 30 minutes in the game with 3 supplies each (6 total)
    • Epic: Will release on 40, 41, and 42 minutes in the game with 1 supply each (3 total)

    (Supplies will announce their coordinates once landed and will be glowing in color that defines their loot tier, the glowing color will turn yellow when opened)

  • Player's offhand in "Old Combat" is now unavailable and replaced with a shield to simulate old combat mechanics
  • Extended game time from around 47 minutes to 57 minutes (until border moves)
  • Border will now begin shrinking 10 minutes after PvP is enabled (20 minutes after the game starts)
  • Entity timeout system now includes Wandering Trader, Shulker, Block Display, and every ridable entities to exception
  • Creative players can now use every non-blocked inventory slots, offhand slot, and armor slots instead of only hotbar in the lobby
  • Ender Chest is now uncraftable and unavailable to use, it will be used as an item cache system for other features
  • Changed some custom item description
  • Custom items now stored in loot table files, this also included legacy unobtainable/unusable items

and other minor changes...

Fixes

  • Fixed glowing effect disappears after player's totem popped while border is moving
  • Shop menu trader will no longer teleport when it's already at right-clickable distance from player position
  • Custom items in lobby can no longer be put in player's crafting slots
  • Spectator who spectates entity will be unspectate before entity gets teleported outside the world (Entities timeout system)

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.18.x1.17.x

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Лицензия:LGPL-3.0-only
Опубликован:1 год назад
Обновлён:4 месяца назад
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