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Combatify 1.21.11 1.3.3 Fabric
release13 марта 2026 г.Changes:
- Updated to Atlas Core 1.1.3.
- Added builtin datapack
combatify:weapon_tweaks, provides a Trident recipe, changes Cleaving to match Sharpness's damage in exchange for better disable time, buffs base disable time for the axe, makes spear work more like a normal cts weapon, and adjusts the mace to have less base damage. - Removed builtin JS food & crit impls.
- Resorted config categories away from file type to instead properly categorise them.
- This will not affect existing configs, as the new Atlas Core update allows for this to be an easy transition.
Config Changes:
foodImpl's format has been changed, now being an object with multiple fields.type: One ofminecraft:combat_test_8c,combatify:combat_test_9a, andminecraft:javascript.- For
minecraft:combat_test_8conly:cts_saturation_cap: booleancts_healing: boolean
- For
minecraft:combat_test_8candcombatify:combat_test_9a:minimum_sprint_level: int range 0-20minimum_healing_level: int range 0-20minimum_fast_healing_level: int range 0-21, 21 will be interpreted as no fast healingfast_heal_seconds: non-negative floatheal_seconds: non-negative floatstarvation_seconds: non-negative float
- For
minecraft:javascriptonly:script: string filename (no extension)
critImpl's format has been changed, now being an object with multiple fields.type: One ofminecraft:combat_test_8c,combatify:charged_crits, andminecraft:javascript.- For
minecraft:combat_test_8candcombatify:charged_crits:allows_sprint: boolean
- For
minecraft:combat_test_8conly:minimum_charge: float range -1-2, if negative will be inferred as not applicablecrit_multiplier: non-negative float
- For
combatify:charged_critsonly:minimum_base_charge: float range -1-2, if negative will be inferred as not applicableminimum_full_charge: float range -1-2, if negative will be inferred as not applicablecrit_multiplier: non-negative floatcharged_crit_multiplier: non-negative float
- For
minecraft:javascriptonly:script: string filename (no extension)
Fixes:
- Nothing to see here.
Combatify 1.21.11 1.3.2 Fabric
release28 января 2026 г.Changes:
- Updated Sodium support
- New item tags:
combatify:base_shieldsandcombatify:defined_shields, defining shields which are effectively "wooden" and are modified by Combatify, respectively combatify:tiered_shieldstag no longer includesminecraft:shield
Config Changes:
- Added
attributeSwappingFix, fixes MC-28289
Fixes:
- Fixed bug causing modded shields to not be usable
- Fixed bug causing damage enchantments to not increase damage
- Fixed bug where the shield indicator did not work on the crosshair
- Fixed errored spear jab animation
Combatify 1.21.11 1.3.1 Fabric
release4 декабря 2025 г.- Support pre4 and above
Combatify 1.21.11 1.3.1 Fabric
release19 ноября 2025 г.Changes:
- Updated to 1.21.11 Pre Release 1
Config Changes:
- Mobs will now block properly when they are within spear attack range
- Mobs now have 2.5 reach by default, though their reach is halved for producing their attack bounding box
Fixes:
- 1.8 knockback now is accurate to 1.8 for sprint hits/knockback hits
- Combatify state stays intact across restarts
Combatify 1.21.1 1.3.0 NeoForge
release31 октября 2025 г.Changes:
- Updated to Defaulted 1.2
- Tiered Shields' item json now provides their texture to the special model generator rather than their tier
- Improved JSON readability and functionality for
combatify:weapon_types/hoeandcombatify:weapon_types/spear - JavaScript now supports defining variables before functions,
EntityWrapper<E>now providesgetUUID(),resetAttackStrengthTicker(boolean hit)moved down toLivingEntityWrapper<LE>, which now providesresetAttackStrengthTicker(boolean hit, boolean force),swingInHand(String hand), andswingInHand(String hand, boolean force),PlayerWrapper<P>now providesisAttackAvailable(float baseTime),isAttackAvailable(float baseTime, ItemStackWrapper stack),stabAttack(String slot, EntityWrapper<?> entityWrapper, float damage, boolean dealDamage, boolean dealKnockback, boolean dismountTarget), andlungeForwardMaybe()
Config Changes:
- Nothing to see here
Fixes:
- No longer registers unnecessary entity model layers
Совместимость
Детали
Лицензия:LGPL-2.1-only
Опубликован:3 года назад
Обновлён:1 месяц назад
