CobbleDollars Villagers Overhaul [RCA]
A lightweight Cobblemon + CobbleDollars villager shop overhaul that replaces emerald-based trading with CobbleDollars, while keeping villager progression and trade logic familiar. It adds a CobbleDollars-style shop UI for buying and selling, supports trades with extra item costs, item-for-item barters, and can align pricing with the CobbleDollars bank rate. Built to feel good in single-player and multiplayer.
Features
- CobbleDollars-based trading — Pay with CobbleDollars instead of emeralds on villagers and wandering traders (where the mod applies).
- CobbleDollars-style shop UI — Buy, Sell, and Trades tabs, balance readout, and a quantity field (adjust with +/- or type a value; typical range 1–64).
- Shop stays open while you trade — Buying and selling no longer constantly “reset” or close the UI; balance updates smoothly (especially important on Fabric in SP and MP).
- Trades with extra item cost — e.g. book + CobbleDollars, or other two-ingredient style trades the pack exposes.
- Item-for-item barters — Trades tab for villager/trader barters; RCT Trainer Association adds series / trainer-card style flows on top.
- Villager behaviour preserved where it matters — Trade uses still advance; XP is still awarded and scales sensibly with quantity; XP orbs are not spawned for these trades (XP is applied directly, less clutter).
- Optional bank rate sync — Pricing can follow CobbleDollars config.
- Server-authoritative options (multiplayer) — Key shop toggles are synced from the server when you connect, so clients follow the world you’re actually playing on.
- Datapack & addon friendly — Works alongside many villager datapacks and RCT-oriented content.
Supported
- Radical Cobblemon Trainers (RCT) — Trainer Association, series trades, trainer cards, item-for-item presentation in the shop where configured.
- Cobbletowns-style packs
- SV: More Radical Trainers and other RCT-compatible datapacks
- Trade Cycling / Easy Villagers (cycle trades where the integration applies)
- Casino Rocket
Who can you trade with?
- Villagers — Right-click a working villager (not nitwits / none profession) to open the shop when the mod handles that entity.
- Wandering traders — Right-click to open the shop when supported.
- RCT Trainer Association — With RCT installed and the overhaul enabled, right-click the Trainer Association NPC for the extended RCT shop experience.
Shop tabs
- Buy — Purchase offers priced in CobbleDollars (and items where the trade requires them). The Buy tab is always shown so the layout stays consistent even when a villager has no buy rows yet.
- Sell — Sell goods for CobbleDollars using the villager/trader’s emerald-line style offers (converted via your emerald rate / rules).
- Trades — Barter / item-for-item trades (and RCT series tooling when you’re on a Trainer Association).
Configuration
- Toggle CobbleDollars shop UI, villagers accept CobbleDollars, RCT trades overhaul, and datapack trades
- Emerald → CobbleDollars rate (default 750 CobbleDollars per emerald in this mod’s config unless you change it)
- Sync with CobbleDollars bank rate (optional)
- Datapack item pricing with rarity-style tiers where you use that system (Common … Legendary)
- Profession exclusions — Skip the custom UI for specific villager professions if you need to
Requirements
- Minecraft 1.21.1
- Cobblemon
- CobbleDollars
- Fabric or NeoForge
- Radical Cobblemon Trainers — optional, for Trainer Association / RCT-heavy features
Notes
- Meant to stay lightweight and close to vanilla trading flow, with a clearer economy layer for CobbleDollars packs and servers.
- Offer “uses” / restock on the client list may only fully refresh when the shop gets a full data refresh (e.g. reopening the shop) — a deliberate trade-off to keep the UI stable instead of reloading the whole panel after every click.
For bugs, balance talk, or pack setup, join the Discord:
Discord — questions, feedback, and support
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Лицензия:MIT
Опубликован:2 месяца назад
Обновлён:2 недели назад
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