A fork of CC: Drones, Originally created by JSJBDEV
currently drones can:
drone.engineOn(true))drone.left(number) and drone.right(number))drone.up(number) and drone.down(number))drone.lookForward() drone.lookBack())drone.rotation())drone.isColliding())drone.hoverOn(true))drone.breakForward())drone.pickupBlock())drone.dropBlock())drone.pickUpEntity())drone.dropEntity())drone.getPos())For recipes, refer download a recipe viewer mod, rather that be JEI, REI or EMI
using the Drone Workbench as a peripheral you can use two commands, Or you can craft the Drone Controller.
(let a be the wrap e.g a = peripheral.wrap("left"))
a.api() will reboot the computer after installing the drone api for ease of programminga.export(path) will take the lua program at path and send it to the first drone within 2 blocks of the workbench, this will then reboot the drone and start it executingNOTE: as of 0.3.0, this section is talking about a deprecated feature.
There are a few things I want to add, but I don't know when (or how) I'll add them:
This is a passion project, and a development build, I do not know when I will work on this, but if I don't update for a while, just know, its not abandoned.
Look here to see permission, at anytime if JSJBDEV decides he doesn't want it up, he is free to message me on discord at awesomebossdj7

Drones for CC:Tweaked! they do turtle things, but with additional jank. Original creator: JSJBDEV