fix treasure finder glow effect rendering
fixed a potential crash issue with tipped enchantment (when an effect could no longer be loaded?)
Warning: Backup your configs
Ore Sight has been removed and its functionality merged with Treasure Finder
Ore Sight should automatically update and switch to Treasure Finder!Treasure Finder
The config has been extended and allows different ways to render per block / enchantment level
The display types are:
A config entry looks like this:
[[treasure_finder.entries]]
resource = "#forge:ores/emerald"
from_level = 4
to_level = -1
range = 16.0
color_shift_rate = 1.0
display_type = "X_RAY_OUTLINE"
[[treasure_finder.entries.colors]]
color = "dark_green"
alpha = 0.15
[[treasure_finder.entries.colors]]
color = "green"
alpha = 0.15
[[treasure_finder.entries.colors]]
color = "#55ff88"
alpha = 0.15
from- / to level determine to which enchantment level this config applies (-1 meaning that it applies to any higher levels as well)
When multiple color entries exist the display will shift through them at the specified rate
Added two config entries for tipped
tipped_cooldown (default 0), which prevents new tipped applications until the cooldown has finishedtipped_scale_cooldown_with_level, which (if enabled) increases the cooldown by multiplying it with the enchantment level)Warning: Backup your configs
Ore Sight has been removed and its functionality merged with Treasure Finder
Ore Sight should automatically update and switch to Treasure Finder!Treasure Finder
The config has been extended and allows different ways to render per block / enchantment level
The display types are:
A config entry looks like this:
[[treasure_finder.entries]]
resource = "#forge:ores/emerald"
from_level = 4
to_level = -1
range = 16.0
color_shift_rate = 1.0
display_type = "X_RAY_OUTLINE"
[[treasure_finder.entries.colors]]
color = "dark_green"
alpha = 0.15
[[treasure_finder.entries.colors]]
color = "green"
alpha = 0.15
[[treasure_finder.entries.colors]]
color = "#55ff88"
alpha = 0.15
from- / to level determine to which enchantment level this config applies (-1 meaning that it applies to any higher levels as well)
When multiple color entries exist the display will shift through them at the specified rate
Added two config entries for tipped
tipped_cooldown (default 0), which prevents new tipped applications until the cooldown has finishedtipped_scale_cooldown_with_level, which (if enabled) increases the cooldown by multiplying it with the enchantment level)Add changes from 1.20.1 which include:
Also: