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Моды/Additional Attributes
Additional Attributes

Additional Attributes

Adds additional attributes to the game

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Additional Attributes 1.20.1 - 1.3.6

release18 июля 2025 г.

From https://github.com/rtxyd

  • Fix an issue with the spell level attribute when modded spells use a native irons spellbooks school instead of a custom one

Additional Attributes 1.20.1 - 1.3.5

release15 мая 2025 г.

add safeguard for the apotheosis affix on craft handling

Additional Attributes 1.20.1 - 1.3.4

release6 апреля 2025 г.

moved the skip_innate config (related to the iron's spells compat) to the server-side (since the spell selection may be initiated from the server in multiplayer mode)

  • this fixes an issue where innate spells didn't work on dedicated servers

Additional Attributes 1.21.1 - 1.2.2

release5 апреля 2025 г.

moved the skip_innate config (related to the iron's spells compat) to the server-side (since the spell selection may be initiated from the server in multiplayer mode)

  • this fixes an issue where innate spells didn't work on dedicated servers

Additional Attributes 1.20.1 - 1.3.3

release15 марта 2025 г.

(hotfix for previous version - clear current rarity definitions when reloading, so removed entries are not retained)

Tag

added a blacklist item tag for apothic crafting attribute (additional_attributes:apothic_crafting_blacklist)

Clamp rarity per item

added the option to define min / max rarity clamps for items (defined by using datapacks, directory being additional_attributes/rarity_definitions - see example for wooden tools)

Clamp definition:

  • items: Can be a tag, a single entry or a list of items
  • min_rarity: An optional existing loot rarity
  • max_rarity: An optional existing loot rarity

Explanation

As long as the defined min and max rarity are smaller than the would-be-picked max rarity, they will be considered

  • This means that if the current attribute value would only grant up to apotheosis:rare rarity and you define a min or max of apotheosis:epic that nothing would change (the apotheosis:epic rarity would not be considered)
  • If you don't define a min or max rarity, the original value will be used (if the newly clamped min rarity is above the (potentially clamped) max rarity, it will not be used
  • If (after the max rarity has been clamped) the min rarity is now above said max rarity, it will get the rarity of the max rarity

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x

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Лицензия:MIT
Опубликован:2 года назад
Обновлён:8 месяцев назад
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