
Yttr
A mod about the Void, what has gone before, and where you'll go from here. A vanilla overhaul crossed with a content mod.
12.5K
108
v9.20.1031
release12 марта 2026 г.- Improvements to Forge invalid loading state response
- Fix deer antlers having glitchy rendering on some hardware (#156 - thanks, Auroali!)
v9.20.1027
release9 марта 2026 г.- Automatic compatibility with Nether height modifying datapacks/mods that don't properly declare their logical height
- Which is all of them, as far as we know
- This includes Incendium and Amplified Nether
If you have been using the "Amplified Nether Height" fix datapack we previously recommended:
- with Amplified Nether: Keep using it. It fixes vanilla bugs as well.
- with Incendium: Remove it, as it's designed for a 256-height nether and Incendium is 192-height (we didn't know they were different until today). Leaving it installed makes Chorus Fruit put you on the Nether roof, among other issues.
v9.20.1026
release9 марта 2026 г.- The Metastable ZZAZZ's name is now fully translatable including changing the word order and which words have which color
- Dyed lamps now use individual color translation strings
- We're supposed to know better <.<
- Fixed some reused sound events causing incorrect subtitles
- Fixed Canister Filler and Rifle Canister Multiplexer still using the old Rifle Canister shapes in slot ghosts
- Added compatibility with Forge's LanguageHook to Lib39 Dessicant Enhanced Lang
- Fixed non-fuel items being recognized as fuels that burn for 0 ticks under Forge
- Added every color of suit helmet to creative index
- Made Metastable ZZAZZ low ammo noise effect less intense
- Internal inventory refactors
- Fixed the Metastable ZZAZZ being unable to hit armor stands
- Modifying your health via Haemopals now starts from your first heart instead of your last heart
- This makes it work more or less correctly with other mods providing extra max health
- Haemopals now have a beating animation like they were always supposed to
- Efforts to make the jar much smaller (it is now 4.2M, down from 8.7M):
- Textures are now encoded in JPEG-XL format because it's cool and to make the mod jar smaller
- Music is now a separately downloaded resource pack to reduce jar size further
- The main mod is now distributed as a JiJ inside of a "wrapper" mod
- XM files are now compressed with OggMod
- Tracing the outside edges of the color circles in the ZZAZZ configuration screen now allows selecting shades of gray
- Added the Pallor status effect, which makes you vulnerable to sunlight and arthropods
- Replaces the Hunger effect on Rotten Flesh
- Every application of the effect increases its level and duration
- Reimplementation of the "Pale" effect from our old 1.12 mod, Iridescent
- Makes Rotten Flesh a meaningfully dangerous and mechanically interesting food rather than a self-solving problem ("Just keep eating more flesh until you don't roll the hunger effect")
- The Pixel Composering continues: New Velresin texture/animation
- We can't remember where the original texture came from? It may be a median-blurred vanilla texture
- This now has the rippling effect that the velresin animation was always supposed to have
- Untagged Black Void Glass as translucent, fixing various render glitches
- Fixed Rifle Canister Multiplexer not working under Accessories Curios compat
- Accessories does not properly implement the findFirstCurio API, so we're now doing the inventory scanning logic manually
- Continuous Platforms no longer activate while in magnetic antigravity
- Added a new music disc
- Redesigned the creative menu
- Creative menu subtabs now support Unicode characters
v9.20.978
release10 февраля 2026 г.- Rebalanced Neodymium — magchambers are now 9x cheaper
- Break placed Neodymium slabs to reimburse their value, or uncraft Ultradense Slabs/Blocks that you have stored away already
- You can do this en-masse and in-place using the Continuous Shifter
- If your server was already running a rebalance patch, add
-Dyttr.alreadyRebalancedNeodymium=trueto your JVM arguments to make existing slabs not drop 9x the loot
- Holding a Cleaver in your offhand now inverts the cut orientation
- This means you can press Swap Hands to invert a cleave rather than figuring out whether your points are clockwise or not
- New Rifle Canister texture
- We bought Pixel Composer
- New Void fluid texture
- New Spark texture
- New Delicace block texture
- New glowstone fluid texture in the Suit Station GUI
- Added a swing particle animation when blocks are cleaved
- Fix alignment of textures in Centrifuging EMI plugin
- Updated Chinese translation (thanks, ChuijkYahus! — #144)
- Removed all Yttr biomes from
#minecraft:is_netherand#minecraft:is_overworld- This is to fix an incompatibility with BCLib's "BiomeRepairHelper" which causes these biomes to wrongly start generating outside of the control of our own generation logic
- This would create very small Wastelands in the Overworld, and cause random broken Scorched Summit/Terminus biomes to spawn in the regular Nether (outside of the Scorched dimension)
- This will likely break other mods, and we can't really know which ones. Sorry.
v9.20.952
release4 февраля 2026 г.- Fixed builds not being reproducible on machines with a non-UTC timezone
- Diving suit now renders on armor stands
- Fixed incorrect shift-click behavior in Boxe® inventory
- Added a "launch checks" system that will halt game launch early on in these conditions:
- Running under Connector without Connector Extras
- Sodium is installed, but not Indium
- Running under Connector and Forge is in a broken loading state
- Previously, this would result in a random crash some time late during loading, often
java.lang.IllegalStateException: Missing layer definitions: [yttr:deer#main]— this masks the real error and confuses people
- Previously, this would result in a random crash some time late during loading, often
- Removed No Indium in favor of launch checks
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Лицензия:LicenseRef-MIT-Code-with-ARR-Assets
Опубликован:5 лет назад
Обновлён:3 недели назад
