
VTXS Screen Space Demo
Fast and very sharp shader with Screen Space Path Tracing
VTXS Screen Space Demo 1.0.3
beta11 марта 2026 г.- Added tonemapping options
- Added bright color desaturaton to default tonemap
- Grouped post-processing options
- Removed buggy text background
VTXS Screen Space Demo 1.0.1
beta6 марта 2026 г.- Fixed spelling errors in settings
- Fixed hardcoded entities not glowing (spectral_arrow, end_crystal, ender_pearl, experience_orb, dragon_fireball)
- Added surface emission brightness slider
VTXS Screen Space Demo 1.0.0
beta5 марта 2026 г.-
Added screen space light source sampling
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Added SSR cone tracing
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Added thickness aware screen space ray tracing mode (Ray penetration in settings)
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Added volumetric clouds
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Added vanilla clouds
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Added physically based atmosphere
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Added stars
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Added moon phases
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Added godrays
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Added subsurface scattering
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Added Dynamic resolution shadows
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Added shadow quality & distance settings
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Added smooth fade to shadow render distance border
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Added cloud shadows
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Added weather
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Added rain / snow particles
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Added bloom
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Added autoexposure
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Added screen space raytraced refraction
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Added lightmap based shadowing outside of shadowmap range
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Added atmosphere in The End
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Added atmosphere in The Nether
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Added tGBAA anti aliasing option
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Increased denoiser resolution form half res to full res
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Added second GBAA option
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Added Intel support
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Fixed black artifacts on normal mapped surfaces
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Fixed low precision raytracing mode artifacts
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Fixed hand clipping
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Fixed selection outline interfering with ray tracing
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Fixed shadow render distance border issues
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Fixed pixelated/jagged shadow appearance
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Optimized ray tracing
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Optimized GBAA
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Improved shadow filtering
Glass & Water update
alpha13 сентября 2025 г.- Added water waves
- Added glass and water reflection and refraction
- Added water absorption
- Added colored shadows
- Added armor glint emission
- Imporved ray tracing precision
- Fixed invisible armor glint on hand
- Fixed shader not loading on linux
AMD Crash fix
alpha6 августа 2025 г.Нет описания изменений
