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Шейдеры/Vanilla Enhanced
Vanilla Enhanced

Vanilla Enhanced

A lightweight shader for realistic lighting & better visuals.

54.9K
18
Все версииVanilla Enhanced 0.5

Vanilla Enhanced 0.5

Release8 мес. назад

Список изменений

🌿 Vanilla Enhanced Shader v0.5 - Release Notes


🔄 General Overview:

  • Continues to stay true to the vanilla aesthetic, now with physically based rendering (PBR) support.
  • Prioritizes clarity and light realism while keeping the shader light and fast.

✨ NEW FEATURES

🧪 Physically Based Rendering (PBR):

  • 🧱 Basic PBR integration for terrain and blocks:
    • Normal, specular, and roughness maps supported.
    • Surfaces now respond dynamically to light angle and intensity.
  • 💡 Real-time specular highlights and improved surface depth perception.
  • 🕹️ PBR maps pulled from texture channels (normals, specular, etc.).

❌ Removed Features:

  • 🌅 Dynamic ambient color by game time has been removed:
    • Lighting no longer shifts based on Minecraft's in-game time.
    • Ensures more stable and consistent environmental tones.

🎯 Tweaks & Improvements:

  • 🌈 Balanced tone-mapping to better match new PBR lighting.
  • ✏️ Minor code cleanups and optimization across shader passes.

📊 Performance & Compatibility:

  • Still based on #version 120 GLSL for wide GPU support.
  • PBR calculations are optimized to minimize performance loss.

🔮 Planned for v0.6:

  • Volumetric godrays
  • Lightweight screen-space reflections
  • Configurable shader options (brightness, saturation, etc.)
  • Smooth water caustics and reflection tweaks

Файлы

Vanilla Enhanced 0.5.zip(3.29 KiB)
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Канал релиза

Release

Номер версии

0.5

Загрузчики

Iris
OptiFine

Версии игры

1.17–1.21.8, 25w31a

Загрузок

236

Дата публикации

8 мес. назад

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