• First-time Setup: Default shader settings now seamlessly match the "Medium" profile.
• Sun Rays Fixed: Addressed a bug where the God Rays toggle was completely missing from the shader settings. It is now properly available in the Lighting menu. • New Setting: Added a God Rays Intensity slider in the Lighting menu so users can manually adjust the brightness of the light shafts.
• This is a patch update, noticeable via the v5.3.X versioning scheme (where “X” represents the patch number, e.g., the first performance patch is v5.3.1, and so on).