TrueLightFX Lite v5.3.2
release1 апреля 2026 г.TrueLightFX Lite v5.3.2
Rain
• Fixed various bugs with the rain; a more realistic rain system overhaul has now been implemented!
GUI
• Removed the settings for rain droplet size & rain wet surface
Notes
• This is a patch update, noticeable via the v5.3.X versioning scheme (where “X” represents the patch number, e.g., the first performance patch is v5.3.1, and so on).
TrueLight FX Lite v5.3.1
release1 апреля 2026 г.TrueLightFX Lite v5.3.1
Out of the box Profile
• First-time Setup: Default shader settings now seamlessly match the "Medium" profile.
GUI
• Sun Rays Fixed: Addressed a bug where the God Rays toggle was completely missing from the shader settings. It is now properly available in the Lighting menu. • New Setting: Added a God Rays Intensity slider in the Lighting menu so users can manually adjust the brightness of the light shafts.
Notes
• This is a patch update, noticeable via the v5.3.X versioning scheme (where “X” represents the patch number, e.g., the first performance patch is v5.3.1, and so on).
TrueLight FX Lite 5.3
release30 марта 2026 г.TrueLightFX Lite v5.3
Visuals
• Fog Enhancement: Dynamic golden fog during daylight and sunrise/sunset, remains naturally dark at night and in caves • Fog slider fixed: No longer resets/reverts after changing values • Sun Rays (God Rays): Efficient screen-space effect creating visible light beams through trees and windows • Fixed some issues with water reflections • New underwater look
Water & Rain
• Underwater Caustics added: Animated light patterns underwater (uses performant sine-wave calculations instead of heavy 3D noise) • Caustics configurable in the Water & Rain tab
GUI
• Added a slider in the Water & Rain section to control the intensity of water reflections
Notes
• Thank you to everyone using TrueLightFX Lite! If you encounter any bugs, please report them on my Discord server or via GitHub issues. • Huge thanks to PesH_RU for actively reporting bugs and helping improve the shader!
TrueLight FX Lite v5.2.1
release26 марта 2026 г.TrueLightFX Lite v5.2.1
Fixed
• when player is in Nether/End-Dimensions with the shader, only showing white screen
Notes
• No files added or removed
TrueLight FX Lite v5.2
release25 марта 2026 г.TrueLightFX Lite v5.2
Added
• Temporal Anti-Aliasing (TAA) • Fast Approximate Anti-Aliasing (FXAA) • Improved rain rendering system
Visuals
• Glowing Ores overhauled: Real additive emission glows through cave darkness, stones stay dark • Improved color grading and tonemapping • More consistent lighting results • Enhanced cloud quality • Improved rain visuals and integration
Changes
• Refactored final.fsh (post-processing pipeline) • Updated shader.h (internal optimizations / cleanup) • Adjusted cloud rendering (gbuffers_clouds.fsh) • Revised shaders.properties
GUI
• Lighting/Visuals menus reorganized, clean grids • Smooth Shadows now in the Lighting section • "Water" → "Water & Rain" • "More" → "Visuals" • Added settings for anti-aliasing and rain • General UI/UX improvements
Performance
• Early-exit for non-ore blocks (dirt/stone/wood)
• Skips heavy water math on glass/ice • Native gl_FragCoord for dithering (millions fewer muls/sec) • Better overall performance
Notes
• No files added or removed • Includes both new features and internal improvements

