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Шейдеры/Spring Shaders (Chun)
Spring Shaders (Chun)

Spring Shaders (Chun)

A fresh and clear shader pack themed around spring.

45.0K
58

v2 260130

Release2 мес. назад

Список изменений

Update Changelog: Ray Tracing Support

1. Added Ray Tracing & Ray Traced Colored Lighting

  • Implementation: Replaced RSM (Reflective Shadow Maps) with basic PTGI (Path Traced Global Illumination). No extra post-processing was applied; please consider this an experimental feature or a practice run, so the quality may not be perfect.
  • Requirements: Currently only supported on Iris. It is disabled by default.
  • How to Enable:
    • Ray Tracing: Go to Shader Options and enable Ray Tracing Diffuse and Ray Tracing Specular.
    • Colored Lighting: Enable the Colored Lighting option separately if you need it without full Ray Tracing.
  • Important: Ray Tracing already includes colored lighting effects. Do NOT enable "Colored Lighting" while Ray Tracing is active to avoid unnecessary performance waste. Please refer to the in-game shader settings for more details.
  • Performance: Due to architectural changes required for Ray Tracing, there is a slight performance cost compared to older versions, even when Ray Tracing is disabled. Thank you for your understanding.

2. Handheld Dynamic Lighting

  • Added settings related to Handheld Dynamic Lighting.
  • When Ray Tracing or Colored Lighting is enabled, the dynamic lighting system will automatically switch to Colored Handheld Dynamic Lighting.

3. Parallax Occlusion Mapping (POM) Improvements

  • Modified the Parallax texture sampling method to prevent bugs caused by incomplete resource packs.
  • Fixed several existing bugs within the parallax system.

4. PBR Adjustments

  • Tweaked and adjusted PBR effects.

5. The Nether Overhaul

  • Increased overall brightness.
  • Reduced fog density and Bloom intensity for a clearer, brighter image.
  • Added support for Ray Tracing and Colored Lighting within the Nether.

6. The End Overhaul

  • Code cleanup and optimization.
  • Reduced fog density and Bloom intensity; adjusted post-processing effects.
  • Reflections in The End now support Skybox reflections.
  • Added support for Ray Tracing and Colored Lighting within The End.

7. Atmosphere

  • Adjusted sunrise color tones.

8. Localization

  • Added English translations for the Shader Options UI.

9. Misc

  • Other various optimizations and adjustments.

Файлы

春 v2 260130.zip(8.40 MiB)
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Канал релиза

Release

Номер версии

260130

Загрузчики

Iris
OptiFine

Версии игры

1.18–1.21.11

Загрузок

2.2K

Дата публикации

2 мес. назад

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ID версии

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