
Solas Shader
A good performing fantasy stylized shaderpack with colored lighting and stunning visuals
8.4M
2.3K
Solas Shader V3.3
release29 января 2026 г.Features added/changed:
+ Added low Earth orbit. Flying to Y=100000 (by default, controlled by the Karman Line slider) will slowly transform the atmosphere into a planet below the player
+ Added pixelated shadows option
+ Added Overworld atmosphere options. There will be more of them soon
+ Improved Ender Black Hole and Protoplanetary Disk
+ Improved subsurface scattering
+ Improved LPV fog and increased its contrast and intensity
+ Adjusted planar clouds lighting
Features fixed:
+ Fixed shader failing to compile when setting it to Low profile
+ Fixed gbuffers_hand error on OptiFine
+ Fixed exponential fog failing to reach far LODs with Voxy and Distant Horizons
+ Fixed realtime shadows not working on OptiFine
+ Fixed crepuscular rays being barely visible
Solas Shader V3.2
release1 января 2026 г.Features added/changed:
+ Added full support for Voxy mod. In the next Solas update I'll probably add screen space shadows to Voxy and DH LODs.
+ Remade and greatly improved volumetric clouds for better, more realistic lighting and shapes. Many things are still subject to change, but I'm mostly happy with them.
+ Completely reworked the Aurora Borealis. It is now much more realistic, dynamic and beautiful. And it's just the beginning so stay tuned!
+ Added generated emission to handheld and dropped items
+ Added shooting stars based on @SpacEagle17's implementation
+ Improved planar clouds lighting and blending
+ Added support for Colorwheel mod
+ Added rotating noise to the accretion disk of the Ender Black hole
+ Added subtle warping to clouds closer to the Ender Black hole to make them look like they're being pulled in
+ Added options to toggle specular highlights and textured fire/lava.
+ Added new materials to integrated PBR
Features fixed:
+ Fixed some options missing their translations
+ Fixed multiple compilation errors
+ Fixed shader not working with Distant Horizons
+ Fixed nether portals turning green
+ Fixed Ender Nebula not changing at all when the player travels large distances
+ Fixed moon phases being mirrorred horizontally
Solas Shader V3.1c
release1 декабря 2025 г.Features added/changed:
+ Reworked dynamic clouds weather. It should be much smoother and even more random now
+ Improved Aurora Borealis
+ Added color settings for copper torches & lanterns
+ Tweaked the behaviour of volumetric light rays in closed spaces
Features fixed:
+ Fixed some compilation errors when toggling different options
+ Fixed Aurora not lighting up clouds in purple color
+ Fixed water with Distant Horizons
+ Fixed harsh transitions in dynamic cloud weather code
+ Fixed copper emitters not lighting up objects when they're held
+ Fixed volumetric clouds being nearly trasparent when it's raining
+ Fixed incorrect water fog lighting when holding an emissive item
Features removed:
+ Held emissive objects no longer affect water fog lighting. I'll probably rewrite this code in future releases to adress the issues it had
Solas Shader V3.1b
release20 октября 2025 г.Features added/changed:
+ Added color settings for The End
+ Slightly tweaked the shape of The Nether Smoke
+ Made exponential Nether fog less saturated
Features fixed:
Fixed entity iPBR emission not working
Fixed ender protoplanetary disk flickering
Solas Shader V3.1
release19 октября 2025 г.Features added/changed:
+ Greatly improved water normals, light scattering and absorption
+ Reworked the lighting model on Ender Protoplanetary Disk (aka Ender Clouds). The lighting is now directional and depends on the black hole angle
+ Added options to change sun/moon and Ender Black Hole angles separately
+ Added colored lighting for newly introduced copper torches and lanterns
+ Adjusted light & shadow colors
+ Improved ground fog in jungle biomes
+ Added more blocks to iPBR specular mapping and emission
Features fixed:
+ Fixed some options missing translations
+ Fixed cloud shadows and crepuscular rays not working properly
+ Fixed Solas not compiling on OptiFine
+ Fixed some issues with Distant Horizons
Совместимость
Создатели
Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 года назад
Обновлён:2 недели назад