removed Distant Horizons Shadow programs, to fix the buggy mess they make on recent iris/dh versions
-reupload due to wring version being uploaded
-Fixed flickering in Pom
-Fixed flickering in the CTM/POM-Fix 3D Material Transitions (this effect -shown in another shader - https://youtu.be/JHsItRXDM7k?si=AUHF-1dYAov6QD4_)
-Fixed mobs lighting in Nether
-POM (3D Textures) with the CTM/POM-Fix
-This version is Iris Only until I figure out why Optifine doesn't like it, there's no good reason for it not to be able to work on Optifine
-pixel locked shadows option in 'testing' menu
-nether: front page has a page for Dimensions, and all the nether stuff is adjustable.
-pulsing lights in the nether are now defaulted off
-over 500 missing option labels added to be more readable
-shadow culling options to increase fps by disabling shadows by entity type
-sun angle adjustments
-fixed non-directional lighting being bright underground
-minor bug fixes