1.0.1 semi-hotfix
release18 декабря 2025 г.Literally just refactored and restyled a bunch of shaders
More or less of a changelog:
- Changed shader styling to my own (spaces, else blocks on a new line, etc);
- Tweaked defaults to be more like the original filter;
- Remove DistantHorizons support because it didn't work in the first place;
- I FIGURED OUT THE FOG
v1.0
release16 декабря 2025 г.Literally just ported stuff on top of a base shader
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Лицензия:BSD-2-Clause
Опубликован:4 месяца назад
Обновлён:3 месяца назад
