
Reimagined + Global Illumination Fork
Cheap, shadowmap-driven Global Illumination.
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Список изменений
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Water sunlit surfaces can now contribute Global Illumination
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Water GI includes caustics, which can be disabled
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Underwater sunlit surfaces can now contribute GI
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added DIRT+GRASS self-suppression
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added the option for GI to layer over SSAO/vanilla AO
- updated GI-DEFAULT
- light shafts enabled by default
- SSAO enabled by default
- GI>SSAO/vAO enabled by default
- caustics enabled by default !Water surfaces contribute GI w/ caustics !Underwater sunlit surfaces contribute GI
to do:
- performance review
- INCREASE GI RANGE !!!
- everything from prev.
- coloring and config refinements (please send me your config files if you get it looking pretty! and a screenshot. on discord prolly.)
- maybe moonlight GI?
- check out the END! haven't even tested GI there yet.
ACT breaks caustics. Why? good question.
Файлы
ForkReimaginedGI_AquaticUpdate.zip(532.14 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
v1.76
Загрузчики
IrisOptiFine
Версии игры
1.13–26.2
Загрузок
127
Дата публикации
30.08.2026
