
🖌️PaintBound
Painterly shader with brushstroke shading!
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Список изменений
PaintBound-V2.0 — Initial Release
We are starting with V2.0 to stay in sync with SketchBound versioning. This changelog represents the changes over SketchBound-V1.3
✨ New Features
- Painterly Mode — A new Drawing Style that uses a Kuwahara filter to give the world an painted look!
- Volumetric Godrays — Crepuscular rays radiating from the sun and moon.
- Purkinje Effect — At night, colours desaturate and shift toward blue-green, simulating how human vision works in low light.
- Dynamic Handheld Light Sources — Handheld light-emitting blocks (torches, lanterns, etc.) now illuminate surroundings.
- Color Temperature — New slider in Color Grading to shift white balance toward warm or cool tones.
🔧 Improvements
- Color Palettes now use LUTs by default — Dramatically faster than the old brute-force lookup. The old Custom 1×N mode is still available for testing palettes from sites like lospec.com, and a new Custom LUT option lets you supply your own pre-baked LUT.
- White Vignette now has three separate controls (Strength, Radius, Softness) grouped in a dedicated sub-screen.
- Cave Darkness — A new slider to control how dark underground areas are. Also fixes the root cause: previously the shader used the wrong sky-light value, making caves nearly as bright as the surface.
- Shadow transition fix — Fixed a visual shadow artifact that appeared briefly at sunrise and sunset.
- PaintBound Specific - Updated the default mode to be Painterly mode.
⚠️ Known Issues
- Sky Texture Outlines (sun/moon/stars) fail to render through ice and stained glass.
Файлы
PaintBound-V2.0.zip(7.56 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.0
Загрузчики
IrisOptiFine
Версии игры
1.21–1.21.11
Загрузок
12
Дата публикации
1 нед. назад