
Lumina Shader - Event Horizon
Lumina Shader - Event Horizon - гиперреалистичный шейдерпак для Minecraft нового поколения. Процедурное мерцание света, кинематографическая зернистость и уникальная постобработка для мощных ПК.
Список изменений
Changelog Added Optional White Hole light-rays effect and reorganized shader menus. Missing Pale Oak sign material mappings. Labels for every supported detail-quality level. Changed Updated pack metadata and compatibility description for v1.3.5. Integrated the latest cloud octaves, powder effect, and scattering behavior. Balanced the High profile so quality no longer regresses below Medium. Limited cloud sampling workloads to reduce horizon-related performance spikes. Fixed End lighting direction not matching the black hole. Einstein Ring extending across most of the End sky. Blindness and darkness being applied twice to the black hole. Zero-vector and zero-sample numerical errors. Cloud divisions by zero and incomplete AMD reflections. Duplicate smoothing-state IDs. Reversed smoothstep calls and cross-driver instability. Invalid block mappings, texture metadata, dormant GLSL text, and temporary PNG assets. See the complete changelog.
Compatible with Minecraft 1.8 through 26.2-rc-2.
