
Lumina Shader - Event Horizon
A next-generation, hyper-realistic shader pack designed to push your PC to the limit. Uncompromising graphics for high-end setups.
Lumina Shader - Event Horizon v1.1.1
release31 марта 2026 г.🚀 Lumina - Event Horizon v1.1.1 - The Foundation Update
This update focuses on extreme optimization of the core code and the correction of inherited technical glitches. We have polished the rendering engine to ensure full compatibility with Distant Horizons and prepared the lighting system for our next major expansion: v1.2.0 (The Black Hole Update).
📈 Performance & Optimization
- God Rays Optimization: Re-engineered the Light Shafts engine by reducing sample counts. This significantly boosts FPS when looking at the sun or intense light sources without compromising cinematic quality.
🛠️ Bug Fixes
- Shadow "Peter Panning" Fix: Adjusted shadow map Z-precision to eliminate "floating shadows." Shadows now connect perfectly to the base of blocks and entities.
- Leaf Shadow Acne Removal: Corrected the technical offset that caused flickering black stripes through tree foliage and complex surfaces.
- Water Z-Fighting: Fine-tuned water elevation math to prevent visual flickering over long distances.
🌌 End Dimension & Mod Support
- End Directional Lighting: The shadow engine now recognizes a central light vector (0,0,0) in the End, laying the groundwork for the dynamic lighting of the upcoming Black Hole.
- Distant Horizons Support: Removed code restrictions that disabled advanced colored lighting when using the Distant Horizons mod. Lumina now shines across the infinite horizon!
Lumina Shader - Event Horizon v1.1.0
release28 марта 2026 г.Lumina Shader – Event Horizon v1.1.0 (The Cinematic Update) 🚀
The biggest update yet has arrived! Lumina is now more immersive and powerful than ever.
✨ What's New: God Rays (Volumetric Lighting): Added high-quality volumetric lighting with 64 samples for an epic light scattering effect.
Cinematic Color: Adjusted White Balance to 6500K and implemented a new exposure curve (1.20) for a more realistic and vibrant look.
Official 26.1 Support: Updated for native compatibility with the latest versions (Pack Format 34).
Ultra-Crisp Shadows: Forced Shadow Map Resolution to 4096 for ultra-sharp sun rays.
🛡️ Security Note: This is the only official version of Lumina Unbound. Thank you for supporting the original creator.
Official Launch
release8 марта 2026 г.Lumina Shaders - Official Release (v1.0.0) Welcome to the official launch of Lumina Shaders! This project is a high-end visual overhaul for Minecraft, built to provide a unique cinematic experience.
This version includes original custom GLSL code that sets it apart as a distinct piece of work, featuring:
Procedural Atmospheric Flicker: Implemented a time-based light flickering effect for immersive environments.
Cinematic Grain System: A dynamic noise generator to enhance the filmic texture of the game.
Artistic Post-Processing: Custom desaturation and vignette curves designed specifically for Lumina's visual identity.
Optimized Lighting: Fine-tuned shadows and global illumination for a balance between realism and performance.
Legal & Credits:
Based on Complementary Shaders by EminGT.
Distributed under the Complementary License Agreement (Section 1.3 - Modified Packs).
The original license file is included within the package.
