
Lumina Shader - Event Horizon
Lumina Shader - Event Horizon - гиперреалистичный шейдерпак для Minecraft нового поколения. Процедурное мерцание света, кинематографическая зернистость и уникальная постобработка для мощных ПК.
Список изменений
🌌 Lumina Shader: Event Horizon — v1.3.4 Changelog ☁️ Volumetric Clouds Overhaul (Bliss-Inspired) Density & Octaves: Rewritten the volumetric cloud structure, expanding noise up to 6 octaves on maximum quality. Clouds are now significantly thicker, fluffier, and more realistic.
Light Scattering (Powder Factor): Implemented a multi-scattering "Powder Effect" to simulate realistic light dispersion across cloud borders.
Bug Fixes: Completely resolved the old black artifact/staining bugs on cloud edges. Edges now glow beautifully under direct sunlight.
🕳️ End Dimension: White Hole Personalization New Feature: Added a togglable option under the Miscellaneous menu: "White Hole Light Rays".
Cinematic Control: Players can now toggle the massive anamorphic cinematic lens flare (the giant "X" glare) ON or OFF based on personal preference.
Visual Integrity: Turning off the camera rays leaves the volumetric core glow and inner beauty of the White Hole fully intact.
