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Шейдеры/Found Footage
Found Footage

Found Footage

Grainy, distorted, analog atmosphere meets a lightweight shader crafted for content creators.

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Found Footage 1.0.0

release27 февраля 2026 г.

Found Footage Shader — Changelog


v1.0.0 — Initial Release

Released: 2026-02-27

First stable release. This version includes all core effects that transform Minecraft into a found footage horror aesthetic.


New Features

World Rendering

  • Added gbuffers_terrain, gbuffers_water, gbuffers_entities, gbuffers_hand, gbuffers_sky, and gbuffers_clouds pipelines. The world is now fully rendered inside the shader pack without fallback.
  • Integrated lightmap-based lighting.

Post-Processing — composite pass

  • Desaturation + greenish/sickly color tone (VHS-style color grading).
  • Strong oval vignette — edges are almost completely dark.
  • Contrast crushing (shadow crush) for a dirty, low-quality camera feel.

Post-Processing — final pass

  • Camera shake: Smooth noise-based organic camera movement, with independent X and Y axis frequencies.
  • Analog line jitter: Random horizontal lines shift, with dynamically changing intensity.
  • Chromatic aberration: R/G/B channels separate horizontally, becoming more pronounced toward screen edges.
  • Film grain: 4× denser noise in dark areas — paranoia increases as light decreases.
  • Scanlines: Subtle CRT effect.
  • Tape dropout: Occasional white horizontal flash line simulating real VHS signal loss.
  • Light flicker: Micro brightness fluctuations every frame.

HUD Overlays

  • REC indicator: Blinking red dot and REC label in the top-left corner, ~0.9 Hz frequency.
  • Timecode stamp: Live counter in MM:SS:FF format at the bottom-right corner in amber color. Handwritten 3×5 pixel bitmap font.

Technical Notes

  • #version 120 — for broad OptiFine/Iris compatibility.
  • oldHandLight = true and vignette = false settings included in shaders.properties.
  • All effects are tied to the frameTimeCounter uniform, ensuring consistent timing without looping artifacts.
  • No external dependencies — works with the vanilla texture pack.

Compatibility

PlatformStatus
OptiFine HD U G8+✅ Supported
Iris 1.4+✅ Supported
Sodium (standalone)❌ Not supported
Bedrock Edition❌ Not supported

Known Issues

  • The hand model (gbuffers_hand) may be overly affected by the lightmap in some OptiFine versions, resulting in a visually darker appearance.
  • Water surface transparency is not fully processed; gbuffers_water currently uses the same shader as terrain.
  • The timecode starts from frameTimeCounter, meaning it begins counting when the world loads and does not follow the in-game time.

Found Footage Shader — v1.0.0

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x1.19.x1.18.x1.17.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 недели назад
Обновлён:2 недели назад
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