
Breeze Flow Shaders
A more cinematic, realistic version of Complementary Shaders, built to run smoothly even on lower-end PCs.
Breeze Flow Shaders 1.0.4
release30 марта 2026 г.26.1 support is largely untested. Use at your own risk; due to the large number of 26.1 changes, compatibility is not guaranteed.
Other changes:
More optimizations Improved Night Nebulae
Breeze Flow Shaders 1.0.3
release23 марта 2026 г.Fixed Water LOD Bug Fixed cloud bugs
Breeze Flow Shaders 1.0.2
release22 марта 2026 г.Fixes all the critical bugs in V1.0.1 that made the shader unusable. Im sorry for the massive amount of bugs in V1.0.1 please delete V.1.0.1 and use V1.0.2.
Breeze Flow Shaders 1.0.1 BROKEN DONT DOWNLOAD
release21 марта 2026 г.BreezeFlow v1.0.1 – Visual Changes - BROKEN DO NOT DOWNLOAD
USE 1.0.2 Instead, it is simply 1.0.1 with critical bug fixes
- Added cinematic meteor showers with full in‑game controls
- Added biome‑tinted cloud coloring (e.g., cherry‑style pink skies and darker palettes in moody biomes)
- Rain now adds a subtle wet‑sheen look on surfaces
- Sky and fog color grading tuned for a more cinematic atmosphere
- Cloud lighting and cloud shadow shading tuned for smoother, more realistic depth
- Lightshaft/atmosphere balance adjusted for a cleaner cinematic look
- Night visuals refined (stars/moon visibility balance and nighttime contrast)
Also included:
- Bug fixes and general optimizations for more fps (expected fps increase 1-3. Depends on area and what preset.)
BreezeFlow 1.0.0
release18 марта 2026 г.Changes from the original Complementary Shaders:
Numerous bug fixes and performance optimizations with no noticeable loss in visual quality
Added a realism filter for a more hyper-realistic experience
New “Super Cinematic” toggle for a more immersive, film-like look
New “Better Nights” feature with darker nights and more natural moonlight and starlight falloff
Added a performance toggle, Render Scale, which reduces detail and calculations for distant objects to improve FPS
