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Ресурспаки/WobblyDistortion
WobblyDistortion

WobblyDistortion

Makes your world wobbly and distorted. Sometimes it looks like a fuzzy AI-generated video

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WobblyDistortion

This shader uses sin, cos and other functions to change vertices positions to make it look wobbly when you move.
May look like a fuzzy AI-generated video in some cases.

Minecraft version: 1.21.11+

Video

Config

You can configure shader in the assets/minecraft/shaders/include/distortion_config.glsl file
Config lines:

// config
#define               GAME_TIME_SCALE 5000.0 // How fast distortion of the world goes on its own
#define         DISTORTION_MULTIPLIER 0.05 // Just basic multiplier for sin() and cos()
#define     MAX_DISTORTION_MULTIPLIER 4.0 // How far can be offset vertex from original point (per axis)
#define                      COS_FREQ 1.0 // cos() frequency
#define                      SIN_FREQ 1.0 // sin() frequency
#define     DISTORTION_START_DISTANCE 0.0 // how far from camera distortion starts
#define DISTORTION_SMOOTHING_DISTANCE 5.0 // how far from camera distortion can reach its max value

Below you'll see some presets, I wanted to add compatibility with respackopts... But couldn't handle it

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент

Детали

Лицензия:MIT
Опубликован:10 месяцев назад
Обновлён:2 месяца назад
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