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Ресурспаки/Wildborne - Photorealistic VANILLA Resource Pack
Wildborne - Photorealistic VANILLA Resource Pack

Wildborne - Photorealistic VANILLA Resource Pack

This is a specially designed photorealistic VANILLA Minecraft texture/resource pack based on the upcoming Wildborne Modpack!

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Wildborne - Photorealistic VANILLA Resource Pack - BETA - V87.4

beta16 февраля 2026 г.

CHANGES:

  • Reduced size of ALL Recovery Compass textures to 256 x 256 without reducing quality to shrink the size of the pack for future textures/uploads to Modrinth
  • Replaced existing Hanging Sign GUIs with respective wood planks as the GUIs to reduce pixelation/jaggedness and cleanup artifacting due to Minecraft's lack of anti-aliasing while remaining thematically consistent with the overall resource pack
  • NEW SHORT GRASS, TALL GRASS, FERN & LARGE FERN BLOCK MODELS - This results in much fuller, more "fluffy" looking foliage to add to the immersion, depth and realism ^^ (Combine with the Wildborne - Worldgen & Data Tweaks dataoack to increase the amount of foliage during worldgen to add even more realism!)

ADDED NEW ITEM TEXTURES:

  • Diamond Tools/Sword
  • Warped Fungus on a Stick
  • White & Yellow Candles (Blocks WIP)
  • Wind Charge
  • Dragon Breath Bottle
  • Disc Fragment 5
  • Wolf Armor & Overlay (Entity Model Textures WIP)

Wildborne - Photorealistic VANILLA Resource Pack - BETA_V85.4

beta7 февраля 2026 г.

CHANGES/IMPROVEMENTS:

  • Reduced a lot of current GUI, Mob FX, Particle & Icon Textures to 256 x 256 resolution or smaller - This yields a SIGNIFICANT load time speedup in Vanilla Minecraft ALONE WITHOUT sacrificing any quality in the looks of the pack, improves FPS performance in rain a lot in Vanilla & also shrinks the entire pack down to a size that Modrinth will work with with a few more added changes ^^;

  • Removed some problematic textures in the GUI tweaks that created unnecessary pixely edges or rendered poorly in game

NEW ITEM TEXTURES (For Modrinth mainly, CurseForge had these already):

  • FINALIZED ALL RECOVERY COMPASS ITEM TEXTURES
  • Red Candle (Block Textures WIP)
  • Sea Pickle (Block Textures WIP)
  • Sniffer Egg (Block Textures WIP)
  • Shulker Shell
  • Skull Banner Pattern (Other patterns WIP)
  • Redstone Repeater (Block Textures WIP)
  • Spectral Arrow (Entity Textures WIP)
  • Seagrass (Block Textures WIP)
  • Spawn Eggs & Spawn Egg Overlays
  • Spruce Door (Matched Item Textures to Block Textures)
  • CUSTOM SPYGLASS ITEM & ITEM MODEL TEXTURES
  • Tadpole Bucket
  • Tipped Arrows Item Textures + Overlays
  • Torchflower Seeds
  • Totem of Undying
  • Trial Chamber Key (Both regular and Ominous are now finished)
  • Tropical Fish
  • Tropical Fish Bucket
  • Turtle Egg (Block Textures WIP)
  • Turtle Helmet (Armor Entity Textures WIP)
  • Turtle Scute**

Wildborne - Photorealistic VANILLA Resource Pack - BETA - V83.1

beta1 февраля 2026 г.

ADDED NEW ITEM TEXTURES:

  • Stone Tools/Sword
  • Netherite Tools/Sword
  • Nether Brick
  • Nether Wart
  • Name Tag
  • Orange & Purple Candles (Block Models/Textures WIP)
  • Nether Sprout Item (To match block texture consistency)
  • Nautilus Shell
  • Painting (Frame Texture, actual paintings WIP)
  • Prismarine Crystals/Shards
  • Phantom Membrane
  • Ominous Bottle
  • Ominous Trial Key
  • Nether Star
  • ALSO ADDED SOME SMALL MISCELLANEOUS WIDGET GUI TEXTURES (These were missing during the initial GUI Beta stuff)

Wildborne - Photorealistic VANILLA Resource Pack - BETA_v82.6

beta22 января 2026 г.

ADDED:

  • Added final Enchanting Table textures (Side, Top, Bottom)
  • Smithing Table Textures (Side, Top, Bottom, Front)
  • End Portal Frame Textures/Models (Side, Top, Bottom, With/Without Eyes of Ender)
  • Monster Spawner Textures
  • Slime Block Textures
  • End Stone, End Stone Bricks Textures
  • Purpur Blocks, Purpur Pillar Textures
  • New Block Breaking Animation Sprites (destroy_stage_0 - destroy_stage_9) to maintain a consistent look with the rest of the high res textures

Wildborne - Photorealistic VANILLA Resource Pack - BETA_V81.6

beta18 января 2026 г.

CHANGES:

  • Added Sodium as an Optional (But highly recommended) Dependency for optimal performance

ADDED:

  • Added TRANSPARENCY & IMMERSIVE REALISM DESIGNS TO ALL GUI/Sprite Textures (This includes inventory both creative/survival, block GUIs, Villager GUIs, Horse GUIs etc)
  • Added new Map Backgrounds for immersive consistency with new Cartography Table GUIs

Совместимость

Minecraft: Java Edition

1.21.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 месяца назад
Обновлён:1 неделю назад
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